AIDef:Action/WarpPlayerToActor: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Instantly teleports the player to an actor, eventually with an offset, facing South by default.{{AIDef | ||
|name=WarpPlayerToActor | |name=WarpPlayerToActor | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| ActorName || String || || | | ActorName || String || || ID of the actor to teleport to | ||
|- | |- | ||
| DestinationX || Float || || | | DestinationX || Float || || Offset on the X axis | ||
|- | |- | ||
| DestinationY || Float || || | | DestinationY || Float || || Offset on the Y axis | ||
|- | |- | ||
| DestinationZ || Float || || | | DestinationZ || Float || || Offset on the Z axis | ||
|- | |- | ||
| DirectionY || Float || || | | DirectionY || Float || || Offset on the horizontal rotation | ||
|- | |- | ||
| RotToVec3f || Bool || || | | RotToVec3f || Bool || || | ||
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| GameDataVec3fRotDir || String || || | | GameDataVec3fRotDir || String || || | ||
|- | |- | ||
| OnGround || Bool || || | | OnGround || Bool || || If true, teleports the Player on the ground in case the target isn't | ||
|- | |- | ||
| RelativeDist || Float || || | | RelativeDist || Float || || | ||
|- | |- | ||
| IsOffsetBaseTargetActor || Bool || || | | IsOffsetBaseTargetActor || Bool || || If true, uses the previously defined offsets | ||
|- | |- | ||
|} | |} | ||