AIDef:Action/WarpPlayer: Difference between revisions

imported>Leoetlino
import AI definitions from 1.5.0
 
imported>Leoetlino
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|type=Action
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Warps the player to the specified location.
If the specified map and position could not be found in the map unit, the player will be warped to (0.0, 0.0, 0.0).


== DynamicInstParams ==
== DynamicInstParams ==
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| WarpDestMapName || String ||  ||  
| WarpDestMapName || String ||  || Map name (e.g. F-2). Note that this does not include the map type (unlike [[AIDef:Action/ChangeScene]]). The current map type will automatically be prepended.
|-
|-
| WarpDestPosName || String ||  ||  
| WarpDestPosName || String ||  || Position name (e.g. MasterSword)
|-
|-
|}
|}


== Derived definitions ==
== Derived definitions ==