AIDef:Action/OnLeaveAttackInterval: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
imported>Leoetlino import AI definitions from 1.5.0 (fixed) |
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| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
== Derived definitions == | |||
=== 子1 (Assassin_Junior, ふっとび_0) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ふっとび_0 | |||
|derived_from=OnLeaveAttackInterval | |||
|aiprog=Assassin_Junior | |||
}} | |||
No overridden parameters. | |||
=== 子1 (Assassin_Junior_Shooter, ふっとび_0) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ふっとび_0 | |||
|derived_from=OnLeaveAttackInterval | |||
|aiprog=Assassin_Junior_Shooter | |||
}} | |||
No overridden parameters. | |||
=== 子1 (Assassin_Junior_Azito_Shooter, ふっとび_0) === | |||
{{AIDefDerived | |||
|name=子1 | |||
|group_name=ふっとび_0 | |||
|derived_from=OnLeaveAttackInterval | |||
|aiprog=Assassin_Junior_Azito_Shooter | |||
}} | |||
No overridden parameters. | |||