AIDef:Action/FromCDungeonToMainField: Difference between revisions
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Special purpose variant of [[AIDef:Action/ChangeScene]] which automatically sets WarpDestMapName and WarpDestPosName to <code> | Special purpose variant of [[AIDef:Action/ChangeScene]] which automatically sets WarpDestMapName and WarpDestPosName to <code>MainField/%s</code> [new map name, e.g. A-1] and <code>%s</code> [current map name, e.g. CDungeon100_1] respectively. | ||
The | The new map name is determined using <code>Map/MainField/Static.mubin</code> and the current map name. | ||
== DynamicInstParams == | == DynamicInstParams == | ||