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imported>Leoetlino |
imported>Leoetlino |
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| |type=Action | | |type=Action |
| }} | | }} |
| | |
| | == AITreeVariables == |
| | {|class="wikitable" |
| | ! Name !! Type !! Default value !! Description |
| | |- |
| | | IsKeepFreeze || Bool || False || |
| | |- |
| | | CRBOffsetUnit || AITreeVariablePointer || || |
| | |- |
| | |} |
| | |
|
| |
|
| == StaticInstParams == | | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
FreezeAI definition |
---|
Type |
Action |
---|
Contents
- 1 AITreeVariables
- 2 StaticInstParams
- 3 Derived definitions
- 3.1 子0 (Stal_Bokoblin_Junior_Body, 凍結非該当)
- 3.2 子0 (Stal_Bokoblin_Junior_Body, 凍死リアクション)
- 3.3 凍結 (Assassin_Senior, スタン)
- 3.4 子0 (Octarock_Forest, 凍死先行動)
- 3.5 凍結 (Octarock_Forest, 隠れリアクション)
- 3.6 凍結 (ForestGiant_Middle, リアクション)
- 3.7 子0 (Enemy_AirOctarock, 凍死先行動)
- 3.8 子0 (Bokoblin_Red, 凍死リアクション)
- 3.9 非該当 (Bokoblin_Red, 凍結)
- 3.10 凍結 (ForestGiant_Senior, リアクション)
- 3.11 子0 (Assassin_Middle_Azito, 凍死リアクション)
- 3.12 浅瀬 (Assassin_Middle_Azito, 凍結)
- 3.13 子0 (Assassin_Middle_Quest, 凍死リアクション)
- 3.14 浅瀬 (Assassin_Middle_Quest, 凍結)
- 3.15 子0 (Assassin_Middle, 凍死リアクション)
- 3.16 浅瀬 (Assassin_Middle, 凍結)
- 3.17 凍結 (ForestGiant, リアクション)
- 3.18 子0 (Octarock_Water, 凍死先行動)
- 3.19 凍結 (Octarock_Water, 隠れリアクション)
- 3.20 チャンス凍結 (Wizzrobe, ふっとび)
- 3.21 子0 (Wizzrobe, 凍死リアクション)
- 3.22 凍結 (Wizzrobe, リアクション)
- 3.23 凍結 (Golem_Little, リアクション)
- 3.24 子0 (Bokoblin_Senior, 凍死リアクション)
- 3.25 非該当 (Bokoblin_Senior, 凍結)
- 3.26 子0 (Bokoblin_Rapid, 凍死リアクション)
- 3.27 非該当 (Bokoblin_Rapid, 凍結)
- 3.28 子0 (Moriblin_Senior, 先行動_0)
- 3.29 子0 (Moriblin_Senior, 凍死リアクション)
- 3.30 非該当 (Moriblin_Senior, 凍結)
- 3.31 凍結 (Sandworm, リアクション)
- 3.32 子0 (Assassin_Junior, 凍死リアクション)
- 3.33 浅瀬 (Assassin_Junior, 凍結)
- 3.34 凍結 (Assassin_Junior, 子0)
- 3.35 子0 (Assassin_Middle_Azito_DLC, 凍死リアクション)
- 3.36 浅瀬 (Assassin_Middle_Azito_DLC, 凍結)
- 3.37 子0 (Octarock_Sand, 凍死先行動)
- 3.38 凍結 (Octarock_Sand, 隠れリアクション)
- 3.39 子0 (Guardian_Mini_DetachLineBeam, 凍結リアクション)
- 3.40 凍結 (Guardian_Mini_DetachLineBeam, リアクション)
- 3.41 凍結 (Enemy_SandwormR, リアクション)
- 3.42 子0 (Lizalfos_Bone, 水上凍結)
- 3.43 子0 (Moriblin_Blue, 先行動_0)
- 3.44 子0 (Moriblin_Blue, 凍死リアクション)
- 3.45 非該当 (Moriblin_Blue, 凍結)
- 3.46 子0 (Stal_Moriblin_Bone, 凍結非該当)
- 3.47 子0 (Stal_Moriblin_Bone, 凍死リアクション)
- 3.48 子0 (Octarock_Snow, 凍死先行動)
- 3.49 凍結 (Octarock_Snow, 隠れリアクション)
- 3.50 子0 (Octarock_Stone, 凍死先行動)
- 3.51 凍結 (Octarock_Stone, 隠れリアクション)
- 3.52 凍結 (Guardian_Mini_Practice, リアクション)
- 3.53 凍結 (StalForestGiant, リアクション)
- 3.54 子0 (Guardian_Mini, 凍結リアクション)
- 3.55 凍結 (Guardian_Mini, リアクション)
- 3.56 凍結 (Golem_Little_Ice, リアクション)
- 3.57 子0 (Assassin_Junior_Shooter, 凍死リアクション)
- 3.58 浅瀬 (Assassin_Junior_Shooter, 凍結)
- 3.59 凍結 (Assassin_Junior_Shooter, 子0)
- 3.60 子0 (Assassin_Junior_Azito_Shooter, 凍死リアクション)
- 3.61 浅瀬 (Assassin_Junior_Azito_Shooter, 凍結)
- 3.62 凍結 (Assassin_Junior_Azito_Shooter, 子0)
- 3.63 凍結 (Golem_Little_Fire, リアクション)
AITreeVariables
Name |
Type |
Default value |
Description
|
IsKeepFreeze |
Bool |
False |
|
CRBOffsetUnit |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
IsChangeInAir |
Bool |
|
|
TransBoneKey |
String |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
子0 (Stal_Bokoblin_Junior_Body, 凍結非該当)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Stal_Bokoblin_Junior_Body, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (Assassin_Senior, スタン)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Octarock_Forest, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Octarock_Forest, 隠れリアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (ForestGiant_Middle, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Enemy_AirOctarock, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Bokoblin_Red, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
非該当 (Bokoblin_Red, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (ForestGiant_Senior, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Assassin_Middle_Azito, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Middle_Azito, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Assassin_Middle_Quest, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Middle_Quest, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Assassin_Middle, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Middle, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (ForestGiant, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Octarock_Water, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Octarock_Water, 隠れリアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
チャンス凍結 (Wizzrobe, ふっとび)
Name |
Value
|
IsChangeInAir |
True
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.5
|
子0 (Wizzrobe, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
True
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.5
|
凍結 (Wizzrobe, リアクション)
Name |
Value
|
IsChangeInAir |
True
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.5
|
凍結 (Golem_Little, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Bokoblin_Senior, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
非該当 (Bokoblin_Senior, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Bokoblin_Rapid, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
非該当 (Bokoblin_Rapid, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Moriblin_Senior, 先行動_0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Moriblin_Senior, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
非該当 (Moriblin_Senior, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
凍結 (Sandworm, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Assassin_Junior, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Junior, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (Assassin_Junior, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Assassin_Middle_Azito_DLC, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Middle_Azito_DLC, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Octarock_Sand, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Octarock_Sand, 隠れリアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Guardian_Mini_DetachLineBeam, 凍結リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
凍結 (Guardian_Mini_DetachLineBeam, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
凍結 (Enemy_SandwormR, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Lizalfos_Bone, 水上凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
子0 (Moriblin_Blue, 先行動_0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Moriblin_Blue, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
非該当 (Moriblin_Blue, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Stal_Moriblin_Bone, 凍結非該当)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Stal_Moriblin_Bone, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Octarock_Snow, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Octarock_Snow, 隠れリアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Octarock_Stone, 凍死先行動)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Octarock_Stone, 隠れリアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (Guardian_Mini_Practice, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (StalForestGiant, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Guardian_Mini, 凍結リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
凍結 (Guardian_Mini, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.0
|
AngReduceRatio |
0.0
|
凍結 (Golem_Little_Ice, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
子0 (Assassin_Junior_Shooter, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Junior_Shooter, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (Assassin_Junior_Shooter, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Assassin_Junior_Azito_Shooter, 凍死リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
浅瀬 (Assassin_Junior_Azito_Shooter, 凍結)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|
凍結 (Assassin_Junior_Azito_Shooter, 子0)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
凍結 (Golem_Little_Fire, リアクション)
Name |
Value
|
IsChangeInAir |
False
|
TransBoneKey |
Root
|
PosReduceRatio |
0.85
|
AngReduceRatio |
0.45
|