AIDef:Action/EventAppearCheckPointNum: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 3: | Line 3: | ||
|type=Action | |type=Action | ||
}} | }} | ||
Shows a counter at the top right of the screen with an icon in similar fashion to the rupee counter and the value of an int Game Data flag, doesn't disappear automatically, use [[AIDef:Action/EventDisappearCheckPointNum|EventDisappearCheckPointNum]] for that. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
| Line 8: | Line 10: | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| IconType || Int || || | | IconType || Int || || 3 possible values: | ||
* 0: Paraglider Course minigame icon | |||
* 1: A deer, used in the Deer Hunting minigame | |||
* 2: Obstacle Course minigame icon | |||
Using any other value will default to the deer | |||
|- | |- | ||
| GameDataIntTargetCounter || String || || | | GameDataIntTargetCounter || String || || Name of the int Game Data flag whose value is displayed | ||
If not set will just show 0 | |||
|- | |- | ||
|} | |} | ||