AIDef:Action/DemoForceSetPlayerSavePosAngle: Difference between revisions

imported>Leoetlino
import AI definitions from 1.5.0
 
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{{AIDef
Forcefully sets the angle the Player respawns at using an actor.{{AIDef
|name=DemoForceSetPlayerSavePosAngle
|name=DemoForceSetPlayerSavePosAngle
|type=Action
|type=Action
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| UniqueName || String ||  ||  
| UniqueName || String ||  || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter <sup>[''[[Template:Check|check]]'']</sup>
|-
|-
| AnchorName || String ||  ||  
| AnchorName || String ||  || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' <sup>[''[[Template:Check|check]]'']</sup>
|-
|-
|}
|}