AIDef:Action/DemoForceSetPlayerSavePosAngle: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Forcefully sets the angle the Player respawns at using an actor.{{AIDef | ||
|name=DemoForceSetPlayerSavePosAngle | |name=DemoForceSetPlayerSavePosAngle | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| UniqueName || String || || | | UniqueName || String || || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter <sup>[''[[Template:Check|check]]'']</sup> | ||
|- | |- | ||
| AnchorName || String || || | | AnchorName || String || || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' <sup>[''[[Template:Check|check]]'']</sup> | ||
|- | |- | ||
|} | |} | ||