ResourceSizeTable.product.rsizetable: Difference between revisions
imported>Leoetlino add product category |
imported>Leoetlino No edit summary |
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<syntaxhighlight lang="c++"> | <syntaxhighlight lang="c++"> | ||
struct RstbHeader { | struct RstbHeader { | ||
char magic[4]; // 'RSTB' | |||
u32 crc32TableSize; // number of entries - can be 0 to indicate there is no crc32 table | u32 crc32TableSize; // number of entries - can be 0 to indicate there is no crc32 table | ||
u32 nameTableSize; // number of entries - can be 0 to indicate there is no name table | u32 nameTableSize; // number of entries - can be 0 to indicate there is no name table | ||
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== Editing == | == Editing == | ||
The resource size table must be edited when making game files larger than they originally were, in order to avoid crashes. | The resource size table must be edited when making game files larger than they originally were, in order to avoid crashes. | ||
=== Tools === | |||
{{tool table|category=Tools (RSTB)}} | |||
[[Category:Content (BotW)]] | [[Category:Content (BotW)]] | ||
[[Category:Content (BotW, product)]] | [[Category:Content (BotW, product)]] | ||
[[Category:File formats]] | [[Category:File formats]] | ||