Bgparamlist: Difference between revisions
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|Range | |Range | ||
|float | |float | ||
| | |For bows, the distance its arrows travel in a straight line before being affected by gravity. For weapons, the value does not affect reach, even when set to 0. The value is instead used on Enemy Actors to determine the distance from the Player (or another Actor) at which the Enemy Actor starts attacking. | ||
|0.0 | |0.0 | ||
|- | |- | ||
| Line 2,884: | Line 2,884: | ||
|StarNum | |StarNum | ||
|int | |int | ||
|Number of stars to display in the UI. Values over | |Number of stars to display in the UI, minus 1. 1 Corresponds to 0 stars, 5 corresponds to 4 stars. Values over 5 are not implemented. | ||
|0 | |0 | ||
|- | |- | ||
| Line 2,950: | Line 2,950: | ||
| - | | - | ||
|False | |False | ||
|- | |||
|} | |||
===EffectTypes=== | |||
Valid EffectType values are specified in the executable. As such, there is a fixed set of valid values that can be used without decompiling and coding in a new one. | |||
{| class="wikitable" | |||
!Key | |||
!Description | |||
!Maximum | |||
|- | |||
|None | |||
|No effect | |||
|0 | |||
|- | |||
|AttackUp | |||
|Increases attack power | |||
|3 | |||
|- | |||
|ClimbSpeed | |||
|Increases climb speed | |||
|3 | |||
|- | |||
|ClimbSpeedAndBeamPowerUp | |||
|Increases climb speed and power of master sword beams | |||
|3 | |||
|- | |||
|Quietness | |||
|Decreases sound of movement | |||
|3 | |||
|- | |||
|ResistAncient | |||
|Decreases damage taken from guardian and mini guardian laser beams | |||
|3 | |||
|- | |||
|ResistBurn | |||
| - | |||
| - | |||
|- | |||
|ResistBurnAndResistAncient | |||
| - | |||
| - | |||
|- | |||
|ResistCold | |||
| - | |||
| - | |||
|- | |||
|ResistColdAndResistAncient | |||
| - | |||
| - | |||
|- | |||
|ResistElectric | |||
|Decreases damage taken from electricity effects | |||
|3 | |||
|- | |||
|ResistElectricAndResistAncient | |||
|Decreases damage taken from electricity effects and from guardian and mini guardian laser beams | |||
|3 | |||
|- | |||
|ResistFreeze | |||
|Resist becoming frozen solid | |||
|1 | |||
|- | |||
|ResistHot | |||
|Allows player to withstand higher temperatures (Gerudo Desert) | |||
|2 | |||
|- | |||
|ResistHotAndWakeWind | |||
| - | |||
| - | |||
|- | |||
|ResistLightning | |||
|Allows player to ignore effects of being hit by lightning strikes | |||
|1 | |||
|- | |||
|SandMove | |||
|Increases movement speed in sand | |||
|1 | |||
|- | |||
|SnowMove | |||
|Increases movement speed in snow | |||
|1 | |||
|- | |||
|SwimSpeed | |||
|Increases swim speed | |||
|3 | |||
|- | |||
|SwimSpeedAndResistAncient | |||
|Increases swim speed and decreases damage taken from guardian and mini guardian laser beams | |||
|3 | |||
|- | |- | ||
|} | |} | ||