AutoPlacementMgr: Difference between revisions
NiceneNerd (talk | contribs) Added Wii U init address |
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{{Subsystem infobox|name=AutoPlacementMgr|is_name_official=1|description=Dynamically spawns actors on the map depending on complex conditions (areas, terrain, event flows, custom logic).|init_addr_switch150=00000071006546FC|init_addr_wiiu150= | {{Subsystem infobox|name=AutoPlacementMgr|is_name_official=1|description=Dynamically spawns actors on the map depending on complex conditions (areas, terrain, event flows, custom logic).|init_addr_switch150=00000071006546FC|init_addr_wiiu150=029FB6DC}} | ||
{{stub}} | {{stub}} | ||
[[Category: Internals]] | [[Category: Internals]] | ||
[[Category: Subsystems (BotW)]] | [[Category: Subsystems (BotW)]] | ||