Object respawning/zh: Difference between revisions

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''曠野之息''裡的材料、武器、跟敵人會在一段時間後重生。這個機制是為了防止遊戲世界變得「太空曠」。確切的重生規則取決於每種東西的特性。
''曠野之息''裡的材料、武器、跟敵人會在一段時間後重生。這個機制是為了防止遊戲世界變得「太空曠」。確切的重生規則取決於每種東西的特性。


GameData 裡用來追蹤每個東西應該如何重生的 flag 叫做 "revival flags"(復活標籤)。這些 revival flags 無時無刻都存在遊戲的記憶體裡,即使是相應的物件可能並不存在。
GameData 裡用來追蹤每個東西應該如何重生的 flag 叫做 "revival flags"(復活標籤)。這些 revival flags 無時無刻都存在遊戲的記憶體裡,即使是相應的物件可能並不存在。
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This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.
This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.


== 血月重生機制 (RevivalBloodyMoon) ==
== 血月後重生的物件 (RevivalBloodyMoon) ==


血月 [[blood moon]] 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。
血月 [[blood moon]] 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。
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}}


== Revival whenever the Lord of the Mountain appears (RevivalUnderGodTime) ==
== 和山林霸主一起出現的物件 (RevivalUnderGodTim) ==


Objects under the RevivalUnderGodTime policy will be revived whenever the Lord of the Mountain appears (more precisely, when the AnimalMaster_Appearance flag is set by [[WorldMgr]]).
RevivalUnderGodTime policy 底下的物件會和山林霸主一起出現,也就是當 AnimalMaster_Appearance flag [[WorldMgr]] 設成 true 的時候。


Revival flags for objects under this policy have their [[ResetType]] set to 4.
對這類物件而言,[[ResetType]] 的值是 4。


{{actor list|label='''Actors under the RevivalUnderGodTime policy'''|content=
{{actor list|label='''Actors under the RevivalUnderGodTime policy'''|content=

Latest revision as of 00:43, 29 May 2020

Other languages:


曠野之息裡的材料、武器、跟敵人會在一段時間後重生。這個機制是為了防止遊戲世界變得「太空曠」。確切的重生規則取決於每種東西的特性。

GameData 裡用來追蹤每個東西應該如何重生的 flag 叫做 "revival flags"(復活標籤)。這些 revival flags 無時無刻都存在遊戲的記憶體裡,即使是相應的物件可能並不存在。

商品

商店裡賣的東西會在子夜時更新(商店會補貨),但是必須滿足下面這些條件:

  • 每件商品都會對應到一塊區域,玩家在補貨的當下不能處在個範圍內。
  • 箭類的物品只有在玩家持有少於 50 [1] 個時才會補貨。

[1.3.1+] 檢查玩家持有多少箭的函數會檢查玩家「真正的」口袋。所謂「假的」口袋則是指玩家在劍之考驗之類的特殊任務裡,物品欄會被暫時清空。換句話說,故意進入這些特殊任務不再會讓 GameDataMgr 誤以為玩家箭很少,進而補貨。

商品的 Revival flags 裡,GameDataMgr 這一項被設成 3。(意思是凡是設成 3 的物品都會遵守上面講的商店補貨的邏輯。)

重生用地圖網格

上面提到的商品和另一類隨機重生的物件(下面會詳述)使用的地圖網格和正常的地圖網格有一點點不同。這裡用到的地圖網格有 10 columns (從 0 到 9)和 8 rows(從 0 到 7)。

假設一件商品(或一個隨機重生的物件)位在第 itemCol 個 column 跟第 itemRow 個 row 裡,那麼玩家「不在指定區域內」的意思是

  • itemCol < playerCol1
  • 或 itemCol > playerCol2
  • 或 itemRow < playerRow1
  • 或 itemRow > playerRow2

玩家的位置(playerCol1、playerCol2、playerRow1、playerRow2)是這樣計算的:

int col = std::clamp(((signed int)x + 5000) / 1000, 0, 9);
int row = std::clamp(((signed int)z + 4000) / 1000, 0, 7);
if ( (col + 0.5) * 1000.0 + -5000.0 >= x ) {
  *col1 = col - 1;
  *col2 = col;
} else {
  *col1 = col;
  *col2 = col + 1;
}
if ( (row + 0.5) * 1000.0 + -4000.0 >= z ) {
  *row1 = row - 1;
  *row2 = row;
} else {
  *row1 = row;
  *row2 = row + 1;
}

This grid is shown on the object map. It is also possible to show the no-revival area for an object by right clicking on it.

血月後重生的物件 (RevivalBloodyMoon)

血月 blood moon 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。

對於這一類的物品,GameDataMgr 這一項的值是 1。(換句話說,所有 ResetType 是 1 的物品都會在血月後復活。)

Actors under the RevivalBloodyMoon policy
  • Ancient Battle Axe (Weapon_Lsword_013)
  • Ancient Battle Axe+ (Weapon_Lsword_014)
  • Ancient Battle Axe++ (Weapon_Lsword_015)
  • Ancient Bladesaw (Weapon_Lsword_023)
  • Ancient Bow (Weapon_Bow_023)
  • Ancient Shield (Weapon_Shield_038)
  • Ancient Short Sword (Weapon_Sword_023)
  • Ancient Spear (Weapon_Spear_023)
  • Biggoron's Sword (Weapon_Lsword_059)
  • Black Bokoblin (Enemy_Bokoblin_Senior)
  • Black Hinox (Enemy_Giant_Senior)
  • Black Lizalfos (Enemy_Lizalfos_Senior)
  • Black Moblin (Enemy_Moriblin_Senior)
  • Black Moblin (Enemy_Moriblin_Senior_Volcano)
  • Blizzard Rod (Weapon_Sword_049)
  • Blizzrobe (Enemy_Wizzrobe_Ice_Senior)
  • Blue Bokoblin (Enemy_Bokoblin_Guard_Middle)
  • Blue Bokoblin (Enemy_Bokoblin_Guard_Middle_Ambush)
  • Blue Bokoblin (Enemy_Bokoblin_Guard_Middle_TreeHouseTop)
  • Blue Bokoblin (Enemy_Bokoblin_Middle)
  • Blue Hinox (Enemy_Giant_Middle)
  • Blue Lizalfos (Enemy_Lizalfos_Guard_Middle)
  • Blue Lizalfos (Enemy_Lizalfos_Guard_Middle_LongVisibility)
  • Blue Lizalfos (Enemy_Lizalfos_Middle)
  • Blue Lizalfos (Enemy_Lizalfos_Middle_Guard_Ambush)
  • Blue Moblin (Enemy_Moriblin_Middle)
  • Blue-Maned Lynel (Enemy_Lynel_Middle)
  • Boat Oar (Weapon_Lsword_038)
  • Boko Bat (Weapon_Lsword_004)
  • Boko Bow (Weapon_Bow_004)
  • Boko Club (Weapon_Sword_004)
  • Boko Shield (Weapon_Shield_004)
  • Boko Spear (Weapon_Spear_004)
  • Bokoblin (Enemy_Bokoblin_Guard_Junior)
  • Bokoblin (Enemy_Bokoblin_Guard_Junior_Ambush)
  • Bokoblin (Enemy_Bokoblin_Guard_Junior_TreeHouseTop)
  • Bokoblin (Enemy_Bokoblin_Junior)
  • Bokoblin Arm (Weapon_Sword_019)
  • Boomerang (Weapon_Sword_051)
  • Boulder Breaker (Weapon_Lsword_054)
  • Bow of Light (Weapon_Bow_071)
  • Chuchu (Enemy_Chuchu_Junior)
  • Chuchu (Enemy_Chuchu_Middle)
  • Chuchu (Enemy_Chuchu_Senior)
  • Cobble Crusher (Weapon_Lsword_036)
  • Cursed Bokoblin (Enemy_GanonGrudge)
  • Cursed Lizalfos (Enemy_GanonGrudge_02)
  • Cursed Moblin (Enemy_GanonGrudge_01)
  • Daybreaker (Weapon_Shield_037)
  • Decayed Guardian (Enemy_Guardian_A_Fixed_Moss)
  • Decayed Guardian (Enemy_Guardian_A_Fixed_Sand)
  • Decayed Guardian (Enemy_Guardian_A_Fixed_Snow)
  • Demon Carver (Weapon_Sword_073)
  • Double Axe (Weapon_Lsword_030)
  • Dragon Bone Boko Bow (Weapon_Bow_027)
  • Dragonbone Boko Bat (Weapon_Lsword_006)
  • Dragonbone Boko Club (Weapon_Sword_006)
  • Dragonbone Boko Shield (Weapon_Shield_006)
  • Dragonbone Boko Spear (Weapon_Spear_006)
  • Dragonbone Moblin Club (Weapon_Lsword_012)
  • Dragonbone Moblin Spear (Weapon_Spear_012)
  • Drillshaft (Weapon_Spear_031)
  • Duplex Bow (Weapon_Bow_040)
  • Edge of Duality (Weapon_Lsword_055)
  • Eightfold Blade (Weapon_Sword_041)
  • Eightfold Longblade (Weapon_Lsword_041)
  • Electric Chuchu (Enemy_Chuchu_Electric_Junior)
  • Electric Chuchu (Enemy_Chuchu_Electric_Middle)
  • Electric Chuchu (Enemy_Chuchu_Electric_Senior)
  • Electric Keese (Enemy_Keese_Electric)
  • Electric Keese (Enemy_Keese_Electric_AllDay)
  • Electric Lizalfos (Enemy_Lizalfos_Electric)
  • Electric Lizalfos (Enemy_Lizalfos_Electric_ForestTower)
  • Electric Wizzrobe (Enemy_Wizzrobe_Electric)
  • Emblazoned Shield (Weapon_Shield_034)
  • Enhanced Lizal Spear (Weapon_Spear_008)
  • Falcon Bow (Weapon_Bow_017)
  • Farmer's Pitchfork (Weapon_Spear_022)
  • Farming Hoe (Weapon_Lsword_045)
  • Feathered Edge (Weapon_Sword_031)
  • Feathered Spear (Weapon_Spear_032)
  • Fierce Deity Sword (Weapon_Lsword_060)
  • Fire Chuchu (Enemy_Chuchu_Fire_Junior)
  • Fire Chuchu (Enemy_Chuchu_Fire_Middle)
  • Fire Chuchu (Enemy_Chuchu_Fire_Senior)
  • Fire Keese (Enemy_Keese_Fire)
  • Fire Keese (Enemy_Keese_Fire_AllDay)
  • Fire Rod (Weapon_Sword_060)
  • Fire Wizzrobe (Enemy_Wizzrobe_Fire)
  • Fire-Breath Lizalfos (Enemy_Lizalfos_Fire)
  • Fire-Breath Lizalfos (Enemy_Lizalfos_Fire_Guard_Ambush)
  • Fisherman's Shield (Weapon_Shield_032)
  • Fishing Harpoon (Weapon_Spear_038)
  • Flameblade (Weapon_Sword_033)
  • Flamespear (Weapon_Spear_033)
  • Forest Dweller's Bow (Weapon_Bow_013)
  • Forest Dweller's Shield (Weapon_Shield_023)
  • Forest Dweller's Spear (Weapon_Spear_025)
  • Forest Dweller's Sword (Weapon_Sword_025)
  • Forest Octorok (Enemy_Octarock_Forest)
  • Forked Lizal Spear (Weapon_Spear_009)
  • Frost Pebblit (Enemy_Golem_Little_Ice)
  • Frost Talus (Enemy_Golem_Ice)
  • Frostblade (Weapon_Sword_034)
  • Frostspear (Weapon_Spear_034)
  • Gerudo Scimitar (Weapon_Sword_029)
  • Gerudo Shield (Weapon_Shield_026)
  • Gerudo Spear (Weapon_Spear_029)
  • Giant Boomerang (Weapon_Lsword_051)
  • Goddess Sword (Weapon_Sword_057)
  • Golden Bokoblin (Enemy_Bokoblin_Gold)
  • Golden Bow (Weapon_Bow_015)
  • Golden Claymore (Weapon_Lsword_029)
  • Golden Lizalfos (Enemy_Lizalfos_Gold)
  • Golden Lynel (Enemy_Lynel_Gold)
  • Golden Moblin (Enemy_Moriblin_Gold)
  • Great Flameblade (Weapon_Lsword_033)
  • Great Frostblade (Weapon_Lsword_034)
  • Great Thunderblade (Weapon_Lsword_035)
  • Guardian Scout I (Enemy_Guardian_Mini_Baby)
  • Guardian Scout I (Enemy_Guardian_Mini_Baby_Dark)
  • Guardian Scout II (Enemy_Guardian_Mini_Junior)
  • Guardian Scout II (Enemy_Guardian_Mini_Junior_Dark)
  • Guardian Scout II (Enemy_Guardian_Mini_Junior_Wipe)
  • Guardian Scout III (Enemy_Guardian_Mini_Middle)
  • Guardian Scout III (Enemy_Guardian_Mini_Middle_Dark)
  • Guardian Scout III (Enemy_Guardian_Mini_Middle_DetachLineBeam)
  • Guardian Scout IV (Enemy_Guardian_Mini_Senior)
  • Guardian Scout IV (Enemy_Guardian_Mini_Senior_Dark)
  • Guardian Shield (Weapon_Shield_013)
  • Guardian Shield+ (Weapon_Shield_014)
  • Guardian Shield++ (Weapon_Shield_015)
  • Guardian Skywatcher (Enemy_Guardian_C)
  • Guardian Skywatcher (Enemy_Guardian_C_Clean)
  • Guardian Spear (Weapon_Spear_013)
  • Guardian Spear+ (Weapon_Spear_014)
  • Guardian Spear++ (Weapon_Spear_015)
  • Guardian Stalker (Enemy_Guardian_A)
  • Guardian Stalker (Enemy_Guardian_A_Moss)
  • Guardian Stalker (Enemy_Guardian_A_Sand)
  • Guardian Stalker (Enemy_Guardian_A_Snow)
  • Guardian Sword (Weapon_Sword_013)
  • Guardian Sword+ (Weapon_Sword_014)
  • Guardian Sword++ (Weapon_Sword_015)
  • Guardian Turret (Enemy_Guardian_B)
  • Guardian Turret (Enemy_Guardian_B_Clean)
  • Hero's Shield (Weapon_Shield_057)
  • Hinox (Enemy_Giant_Junior)
  • Hunter's Shield (Weapon_Shield_031)
  • Hylian Shield (Weapon_Shield_030)
  • Ice Chuchu (Enemy_Chuchu_Ice_Junior)
  • Ice Chuchu (Enemy_Chuchu_Ice_Middle)
  • Ice Chuchu (Enemy_Chuchu_Ice_Senior)
  • Ice Keese (Enemy_Keese_Ice)
  • Ice Keese (Enemy_Keese_Ice_AllDay)
  • Ice Rod (Weapon_Sword_061)
  • Ice Wizzrobe (Enemy_Wizzrobe_Ice)
  • Ice-Breath Lizalfos (Enemy_Lizalfos_Ice)
  • Igneo Pebblit (Enemy_Golem_Little_Fire)
  • Igneo Talus (Enemy_Golem_Fire)
  • Igneo Talus Titan (Enemy_Golem_Fire_R)
  • Iron Sledgehammer (Weapon_Lsword_031)
  • Keese (Enemy_Keese)
  • Keese (Enemy_Keese_AllDay)
  • Keese (Enemy_Keese_Swarm)
  • Keese (Enemy_Keese_Swarm_AllDay)
  • Keese (Enemy_Keese_Swarm_AllDay_HeapMeasure)
  • Keese (Enemy_Keese_Swarm_HeapMeasure)
  • Kite Shield (Weapon_Shield_042)
  • Knight's Bow (Weapon_Bow_035)
  • Knight's Broadsword (Weapon_Sword_003)
  • Knight's Claymore (Weapon_Lsword_003)
  • Knight's Halberd (Weapon_Spear_003)
  • Knight's Shield (Weapon_Shield_003)
  • Korok Leaf (Weapon_Lsword_056)
  • Lightning Rod (Weapon_Sword_062)
  • Lightscale Trident (Weapon_Spear_050)
  • Lizal Boomerang (Weapon_Sword_007)
  • Lizal Bow (Weapon_Bow_006)
  • Lizal Forked Boomerang (Weapon_Sword_008)
  • Lizal Shield (Weapon_Shield_007)
  • Lizal Spear (Weapon_Spear_007)
  • Lizal Tri-Boomerang (Weapon_Sword_009)
  • Lizalfos (Enemy_Lizalfos_Guard_Junior)
  • Lizalfos (Enemy_Lizalfos_Guard_Junior_LongVisibility)
  • Lizalfos (Enemy_Lizalfos_Junior)
  • Lizalfos (Enemy_Lizalfos_Junior_Guard_Ambush)
  • Lizalfos Arm (Weapon_Sword_020)
  • Lynel (Enemy_Lynel_Junior)
  • Lynel (Enemy_Lynel_Junior_Mountain)
  • Lynel Bow (Weapon_Bow_009)
  • Lynel Crusher (Weapon_Lsword_016)
  • Lynel Shield (Weapon_Shield_016)
  • Lynel Spear (Weapon_Spear_016)
  • Lynel Sword (Weapon_Sword_016)
  • Meteo Wizzrobe (Enemy_Wizzrobe_Fire_Senior)
  • Meteor Rod (Weapon_Sword_048)
  • Mighty Lynel Bow (Weapon_Bow_026)
  • Mighty Lynel Crusher (Weapon_Lsword_017)
  • Mighty Lynel Shield (Weapon_Shield_017)
  • Mighty Lynel Spear (Weapon_Spear_017)
  • Mighty Lynel Sword (Weapon_Sword_017)
  • Moblin (Enemy_Moriblin_Junior)
  • Moblin Arm (Weapon_Lsword_019)
  • Moblin Club (Weapon_Lsword_010)
  • Moblin Spear (Weapon_Spear_010)
  • Molduga (Enemy_Sandworm)
  • Molduking (Enemy_SandwormR)
  • Monk Maz Koshia (Priest_Boss_Giant)
  • Monk Maz Koshia (Priest_Boss_Normal)
  • Monk Maz Koshia (Priest_Boss_ShadowClone)
  • Monk Maz Koshia (Priest_Boss_ShadowClone_Real)
  • Moonlight Scimitar (Weapon_Sword_030)
  • Phrenic Bow (Weapon_Bow_029)
  • Pot Lid (Weapon_Shield_040)
  • Radiant Shield (Weapon_Shield_036)
  • Reinforced Lizal Shield (Weapon_Shield_008)
  • Rock Octorok (Enemy_Octarock_Stone)
  • Royal Bow (Weapon_Bow_036)
  • Royal Broadsword (Weapon_Sword_024)
  • Royal Claymore (Weapon_Lsword_024)
  • Royal Guard's Bow (Weapon_Bow_033)
  • Royal Guard's Claymore (Weapon_Lsword_047)
  • Royal Guard's Shield (Weapon_Shield_033)
  • Royal Guard's Spear (Weapon_Spear_047)
  • Royal Guard's Sword (Weapon_Sword_047)
  • Royal Halberd (Weapon_Spear_024)
  • Royal Shield (Weapon_Shield_022)
  • Rusty Broadsword (Weapon_Sword_021)
  • Rusty Claymore (Weapon_Lsword_020)
  • Rusty Halberd (Weapon_Spear_021)
  • Rusty Shield (Weapon_Shield_021)
  • Savage Lynel Bow (Weapon_Bow_032)
  • Savage Lynel Crusher (Weapon_Lsword_018)
  • Savage Lynel Shield (Weapon_Shield_018)
  • Savage Lynel Spear (Weapon_Spear_018)
  • Savage Lynel Sword (Weapon_Sword_018)
  • Scimitar of the Seven (Weapon_Sword_052)
  • Sea-Breeze Boomerang (Weapon_Sword_059)
  • Seared Steak (BoarMeat)
  • Serpentine Spear (Weapon_Spear_037)
  • Shield of the Mind's Eye (Weapon_Shield_041)
  • Silver Bokoblin (Enemy_Bokoblin_Dark)
  • Silver Bow (Weapon_Bow_014)
  • Silver Lizalfos (Enemy_Lizalfos_Dark)
  • Silver Longsword (Weapon_Lsword_027)
  • Silver Lynel (Enemy_Lynel_Dark)
  • Silver Moblin (Enemy_Moriblin_Dark)
  • Silver Shield (Weapon_Shield_025)
  • Silverscale Spear (Weapon_Spear_028)
  • Snow Octorok (Enemy_Octarock_Snow)
  • Soldier's Bow (Weapon_Bow_002)
  • Soldier's Broadsword (Weapon_Sword_002)
  • Soldier's Claymore (Weapon_Lsword_002)
  • Soldier's Shield (Weapon_Shield_002)
  • Soldier's Spear (Weapon_Spear_002)
  • Soup Ladle (Weapon_Sword_022)
  • Spiked Boko Bat (Weapon_Lsword_005)
  • Spiked Boko Bow (Weapon_Bow_003)
  • Spiked Boko Club (Weapon_Sword_005)
  • Spiked Boko Shield (Weapon_Shield_005)
  • Spiked Boko Spear (Weapon_Spear_005)
  • Spiked Moblin Club (Weapon_Lsword_011)
  • Spiked Moblin Spear (Weapon_Spear_011)
  • Spring-Loaded Hammer (Weapon_Sword_040)
  • Stalizalfos (Enemy_Lizalfos_Bone_Junior)
  • Stalizalfos (Enemy_Lizalfos_Bone_Junior_Head)
  • Stalkoblin (Enemy_Bokoblin_Bone_Junior)
  • Stalkoblin (Enemy_Bokoblin_Bone_Junior_AllDay)
  • Stalkoblin (Enemy_Bokoblin_Bone_Junior_Head)
  • Stalkoblin (Enemy_Bokoblin_Bone_Junior_Head_AllDay)
  • Stalmoblin (Enemy_Moriblin_Bone_Junior)
  • Stalmoblin (Enemy_Moriblin_Bone_Junior_Head)
  • Stalnox (Enemy_Giant_Bone)
  • Stalnox (Enemy_Giant_Bone_AllDay)
  • Steel Lizal Bow (Weapon_Bow_030)
  • Steel Lizal Shield (Weapon_Shield_009)
  • Stone Pebblit (Enemy_Golem_Little)
  • Stone Smasher (Weapon_Lsword_037)
  • Stone Talus (Enemy_Golem_Junior)
  • Stone Talus (Luminous) (Enemy_Golem_Middle)
  • Stone Talus (Rare) (Enemy_Golem_Senior)
  • Strengthened Lizal Bow (Weapon_Bow_011)
  • Swallow Bow (Weapon_Bow_016)
  • Sword (Weapon_Sword_058)
  • Sword of the Six Sages (Weapon_Lsword_057)
  • Throwing Spear (Weapon_Spear_030)
  • Thunder Wizzrobe (Enemy_Wizzrobe_Electric_Senior)
  • Thunderblade (Weapon_Sword_035)
  • Thunderspear (Weapon_Spear_035)
  • Thunderstorm Rod (Weapon_Sword_050)
  • Torch (Weapon_Sword_043)
  • Traveler (Npc_Assassin_003)
  • Traveler (Npc_Assassin_004)
  • Traveler (Npc_Assassin_005)
  • Traveler (Npc_Assassin_006)
  • Traveler (Npc_Assassin_007)
  • Traveler (Npc_Assassin_008)
  • Traveler (Npc_Assassin_009)
  • Traveler (Npc_Assassin_010)
  • Traveler's Bow (Weapon_Bow_001)
  • Traveler's Claymore (Weapon_Lsword_001)
  • Traveler's Shield (Weapon_Shield_035)
  • Traveler's Spear (Weapon_Spear_001)
  • Traveler's Sword (Weapon_Sword_001)
  • Treasure Octorok (Enemy_Octarock_Desert)
  • Tree Branch (Weapon_Sword_044)
  • Twilight Bow (Weapon_Bow_072)
  • TwnObj_GanonGrudgeSolid_Eyeball_A_01
  • Vicious Sickle (Weapon_Sword_053)
  • Water Octorok (Enemy_Octarock)
  • White-Maned Lynel (Enemy_Lynel_Senior)
  • Windcleaver (Weapon_Lsword_074)
  • Woodcutter's Axe (Weapon_Lsword_032)
  • Wooden Bow (Weapon_Bow_038)
  • Wooden Mop (Weapon_Spear_036)
  • Wooden Shield (Weapon_Shield_001)
  • Yiga Blademaster (Enemy_Assassin_Middle)
  • Yiga Blademaster (Enemy_Assassin_Middle_Quest)
  • Yiga Footsoldier (Enemy_Assassin_Junior)
  • Yiga Footsoldier (Enemy_Assassin_Junior_Npc_001)
  • Yiga Footsoldier (Enemy_Assassin_Junior_Npc_002)
  • Yiga Footsoldier (Enemy_Assassin_Shooter_Junior)
  • Zora Spear (Weapon_Spear_027)
  • Zora Sword (Weapon_Sword_027)

不自動重生的物件 (RevivalNone)

遵守 RevivalNone policy 的物件不會自動重生。這些物件的列表如下。

Actors under the RevivalNone policy
  • Ancient Arrow (Obj_AncientArrow_A_01)
  • Ancient Arrow x3 (Obj_AncientArrow_C_01)
  • Ancient Arrow x5 (Obj_AncientArrow_B_01)
  • Ancient Core (Item_Enemy_30)
  • Ancient Gear (Item_Enemy_26)
  • Ancient Screw (Item_Enemy_27)
  • Ancient Shaft (Item_Enemy_29)
  • Ancient Spring (Item_Enemy_28)
  • Arrow (Obj_ArrowNormal_A_01)
  • Arrow x10 (Obj_ArrowBundle_A_02)
  • Arrow x5 (Obj_ArrowBundle_A_01)
  • Arrow x[NUMBER] (Obj_ArrowBundle_A_10)
  • Blue Rupee (PutRupee_Blue)
  • Bokoblin Guts (Item_Enemy_02)
  • Bomb Arrow (Obj_BombArrow_A_01)
  • Bomb Arrow x10 (Obj_BombArrow_A_03)
  • Bomb Arrow x20 (Obj_BombArrow_A_04)
  • Bomb Arrow x5 (Obj_BombArrow_A_02)
  • BreakableRock
  • Calamity Ganon (Enemy_Ganon)
  • Ceremonial Trident (Weapon_Spear_049)
  • Daruk's Protection (Obj_HeroSoul_Goron)
  • Daruk's Protection + (Obj_DLC_HeroSoul_Goron)
  • DgnObj_WallCrack_C_01
  • DgnObj_WallCrack_Wind_A_02
  • Fire Arrow (Obj_FireArrow_A_01)
  • Fire Arrow x10 (Obj_FireArrow_A_02)
  • Fire Arrow x5 (Obj_FireArrow_A_03)
  • Fireblight Ganon (Enemy_SiteBoss_Lsword)
  • Fireblight Ganon (Enemy_SiteBoss_Lsword_R)
  • FldObj_AssassinPicture_A_01
  • FldObj_AssassinPicture_A_02
  • FldObj_BreakableRockDeathMT_A_01
  • FldObj_BreakableRockDeathMT_A_02
  • Giant Ancient Core (Item_Enemy_31)
  • Gold Rupee (PutRupee_Gold)
  • Green Rupee (PutRupee)
  • Guardian Scout II (Enemy_Guardian_Mini_Practice)
  • Heart Container (Obj_HeartUtuwa_A_01)
  • Hestu's Maracas (Obj_Maracas)
  • Ice Arrow (Obj_IceArrow_A_01)
  • Ice Arrow x10 (Obj_IceArrow_A_02)
  • Ice Arrow x5 (Obj_IceArrow_A_03)
  • IceWall
  • IceWallRuins
  • IceWallRuins_Challenge
  • IceWall_100enemy
  • IceWall_Tower
  • Korok Seed (Obj_KorokNuts)
  • Lizalfos Tail (Item_Enemy_05)
  • Master Kohga (Enemy_Assassin_Senior)
  • Master Sword (Weapon_Sword_070)
  • Medoh's Emblem (Obj_DLC_HeroSeal_Rito)
  • Mipha's Grace (Obj_HeroSoul_Zora)
  • Mipha's Grace + (Obj_DLC_HeroSoul_Zora)
  • Naboris's Emblem (Obj_DLC_HeroSeal_Gerudo)
  • Obj_CursedStatue
  • Obj_RockBroken_A_02
  • Obj_ThunderRock
  • One-Hit Obliterator (Weapon_Sword_502)
  • Purple Rupee (PutRupee_Purple)
  • Red Rupee (PutRupee_Red)
  • Revali's Gale (Obj_HeroSoul_Rito)
  • Revali's Gale + (Obj_DLC_HeroSoul_Rito)
  • Rudania's Emblem (Obj_DLC_HeroSeal_Goron)
  • Ruta's Emblem (Obj_DLC_HeroSeal_Zora)
  • Sentry (RemainsFire_Drone_A_01)
  • Shock Arrow (Obj_ElectricArrow_A_01)
  • Shock Arrow (Obj_ElectricArrow_B_01)
  • Shock Arrow x10 (Obj_ElectricArrow_A_02)
  • Shock Arrow x5 (Obj_ElectricArrow_A_03)
  • Silver Rupee (PutRupee_Silver)
  • Spirit Orb (Obj_DungeonClearSeal)
  • Stamina Vessel (Obj_StaminaUtuwa_A_01)
  • Thunderblight Ganon (Enemy_SiteBoss_Sword)
  • Thunderblight Ganon (Enemy_SiteBoss_Sword_R)
  • Travel Medallion (Obj_WarpDLC)
  • Treasure Chest (TBox_Field_Enemy)
  • Treasure Chest (TBox_Field_Iron)
  • Treasure Chest (TBox_Field_Iron_NoReaction)
  • Treasure Chest (TBox_Field_Iron_NoReaction_Aoc)
  • Treasure Chest (TBox_Field_Iron_NoReaction_Aoc_long)
  • Treasure Chest (TBox_Field_Iron_NoReaction_Collabo)
  • Treasure Chest (TBox_Field_Stone)
  • Treasure Chest (TBox_Field_Stone_NoReaction)
  • Treasure Chest (TBox_Field_Wood)
  • TreasureSpot_00
  • TwnObj_HyruleCastleObject_Wallcrack_Before_A_01
  • TwnObj_HyruleCity_Tower_WallCrack_A_01
  • Urbosa's Fury (Obj_HeroSoul_Gerudo)
  • Urbosa's Fury + (Obj_DLC_HeroSoul_Gerudo)
  • VolcanoEruptionField
  • WallCrack
  • WallCrack_Wind
  • Waterblight Ganon (Enemy_SiteBoss_Spear)
  • Waterblight Ganon (Enemy_SiteBoss_Spear_R)
  • Windblight Ganon (Enemy_SiteBoss_Bow)
  • Windblight Ganon (Enemy_SiteBoss_Bow_R)

不重複掉落的物件 (RevivalNoneForDrop)

遵守 RevivalNoneForDrop policy 的物件也不會再次出現。這個類別主要包含了壞掉的守護者(眼睛不會亮的)底下的材料。

Actors under the RevivalNoneForDrop policy
  • FldObj_RuinGuardianSand_A_Dynamic
  • FldObj_RuinGuardianSnow_A_Dynamic
  • FldObj_RuinGuardian_A_Dynamic

不重複使用的物件 (RevivalNoneForUsed)

這一類的物件主要包含勇導石(林克拿希卡石去碰的東西),這些物件只能使用一次。

Actors under the RevivalNoneForUsed policy
  • BM_Relief
  • Desert Voe Headband (Mannequin_006_Head)
  • Desert Voe Spaulder (Mannequin_006_Upper)
  • Desert Voe Trousers (Mannequin_006_Lower)
  • DgnObj_AncientReactor_B_01
  • DgnObj_AncientReactor_B_01_on
  • DgnObj_DownloadTerminal_A_01
  • DgnObj_DungeonEntranceSP
  • DgnObj_DungeonEntranceSP_Far
  • DgnObj_EntranceTerminalSP
  • DgnObj_EntranceTerminal_A_01
  • DgnObj_RemainsLithogragh_A_02
  • DgnObj_RemainsLithograph_A_01
  • DgnObj_RemainsTerminalBody_A
  • Flamebreaker Armor (Mannequin_005_Upper)
  • Flamebreaker Boots (Mannequin_005_Lower)
  • Flamebreaker Helm (Mannequin_005_Head)
  • FldObj_DownloadTerminal_A_01
  • FldObj_DownloadTerminal_A_02
  • FldObj_Terminal_A_01
  • Gerudo Sirwal (Mannequin_007_Lower)
  • Gerudo Top (Mannequin_007_Upper)
  • Gerudo Veil (Mannequin_007_Head)
  • Hylian Hood (Mannequin_001_Head)
  • Hylian Trousers (Mannequin_001_Lower)
  • Hylian Tunic (Mannequin_001_Upper)
  • Korok (Npc_HiddenKorokFly)
  • Korok (Npc_HiddenKorokGround)
  • Radiant Mask (Mannequin_008_Head)
  • Radiant Shirt (Mannequin_008_Upper)
  • Radiant Tights (Mannequin_008_Lower)
  • ShutterKey
  • Snowquill Headdress (Mannequin_004_Head)
  • Snowquill Trousers (Mannequin_004_Lower)
  • Snowquill Tunic (Mannequin_004_Upper)
  • Soldier's Armor (Mannequin_002_Upper)
  • Soldier's Greaves (Mannequin_002_Lower)
  • Soldier's Helm (Mannequin_002_Head)
  • Stealth Chest Guard (Mannequin_003_Upper)
  • Stealth Mask (Mannequin_003_Head)
  • Stealth Tights (Mannequin_003_Lower)
  • SwitchCandlestickAncient
  • SwitchCandlestickAncientOn
  • Treasure Chest (TBox_Dungeon_Iron)
  • Treasure Chest (TBox_Dungeon_Iron_050)
  • Treasure Chest (TBox_Dungeon_Iron_FinalTrial)
  • Treasure Chest (TBox_Dungeon_Iron_Hanged)
  • Treasure Chest (TBox_Dungeon_Stone)
  • Treasure Chest (TBox_Dungeon_Wood)
  • Treasure Chest (TBox_Dungeon_Wood_AreaCulling)
  • Treasure Chest (TBox_Field_Iron_GodTree)
  • TwnObj_AncientCandlePoleRoofOff_A_01
  • TwnObj_AncientReactorCoreOff_A_01
  • TwnObj_AncientReactorCore_A_01
  • TwnObj_ArtifactObservationPostBed_A_01
  • TwnObj_GateKeeperBed_A_01
  • TwnObj_HeburaLodgeBed_A_01
  • TwnObj_HunterHouseBed_A_01
  • TwnObj_Village_KorokBed_A_01
  • TwnObj_Village_SakuradaBed_A_01
  • TwnObj_Village_ZoraFacilityBed_A_01
  • Warm Doublet (Mannequin_009_Upper)

隨機重生的物件 (RevivalRandom)

RevivalRandom policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類的物件主要是素材(植物、水果、石頭等)。

這些物件的 GameDataMgr 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。

Actors under the RevivalRandom policy
  • Acorn (Item_Fruit_K)
  • Amber (Item_Ore_F)
  • Apple (Item_Fruit_A)
  • Armoranth (Item_PlantGet_H)
  • Armoranth (Item_Plant_H)
  • Armored Carp (Animal_Fish_H)
  • Armored Carp (Item_FishGet_H)
  • Armored Porgy (Animal_Fish_G)
  • Armored Porgy (Item_FishGet_G)
  • Baked Apple (Item_Roast_03)
  • Baked Fortified Pumpkin (Item_Roast_15)
  • Baked Palm Fruit (Item_Roast_10)
  • Big Hearty Radish (Item_PlantGet_C)
  • Big Hearty Radish (Item_Plant_C)
  • Big Hearty Truffle (Item_Mushroom_N)
  • Bird Egg (Item_Material_04)
  • Blackened Crab (Item_RoastFish_15)
  • Bladed Rhino Beetle (Animal_Insect_G)
  • Blue Nightshade (Item_PlantGet_I)
  • Blue Nightshade (Item_Plant_I)
  • Blue Sparrow (Animal_LittleBird_C)
  • Blue-Winged Heron (Animal_Heron_A)
  • Blueshell Escargot (Item_RoastFish_11)
  • Bright-Chested Duck (Animal_WildDuck_A)
  • Bright-Eyed Crab (Animal_Insect_Z)
  • Bright-Eyed Crab (Item_InsectGet_Z)
  • Bushy-Tailed Squirrel (Animal_Squirrel_A)
  • Campfire Egg (Item_Roast_51)
  • Cane Sugar (Item_Material_01)
  • Charred Pepper (Item_Roast_13)
  • Chickaloo Tree Nut (Item_Fruit_L)
  • Chillfin Trout (Animal_Fish_C)
  • Chillfin Trout (Item_FishGet_C)
  • Chillshroom (Item_Mushroom_B)
  • Chuchu Jelly (Item_Enemy_40)
  • Cold Darner (Animal_Insect_C)
  • Cold-Footed Wolf (Animal_Wolf_C)
  • Common Sparrow (Animal_LittleBird_A)
  • Cool Safflina (Item_PlantGet_E)
  • Cool Safflina (Item_Plant_E)
  • Courser Bee Honey (BeeHome)
  • Diamond (Item_Ore_A)
  • Dubious Food (Item_Cook_O_01)
  • Eldin Ostrich (Animal_Cassowary_A)
  • Electric Darner (Animal_Insect_I)
  • Electric Safflina (Item_PlantGet_L)
  • Electric Safflina (Item_Plant_L)
  • Endura Carrot (Item_PlantGet_Q)
  • Endura Carrot (Item_Plant_Q)
  • Endura Shroom (Item_Mushroom_O)
  • Energetic Rhino Beetle (Animal_Insect_AA)
  • Fairy (Animal_Insect_F)
  • Fireproof Lizard (Animal_Insect_X)
  • Fleet-Lotus Seeds (Item_Fruit_E)
  • Flint (Item_Ore_I)
  • Fortified Pumpkin (Item_Fruit_J)
  • Fragrant Mushroom Sauté (Item_Cook_P_01)
  • Fresh Milk (Item_Material_05)
  • Frozen Bass (Item_ChilledFish_01)
  • Frozen Bird Drumstick (Item_Chilled_04)
  • Frozen Bird Thigh (Item_Chilled_05)
  • Frozen Carp (Item_ChilledFish_04)
  • Frozen Crab (Item_ChilledFish_07)
  • Frozen Hearty Bass (Item_ChilledFish_06)
  • Frozen Hearty Salmon (Item_ChilledFish_02)
  • Frozen Porgy (Item_ChilledFish_05)
  • Frozen River Snail (Item_ChilledFish_08)
  • Frozen Trout (Item_ChilledFish_03)
  • Frozen Whole Bird (Item_Chilled_06)
  • Fruitcake (Item_Cook_N_02)
  • Goat Butter (Item_Material_06)
  • Golden Sparrow (Animal_LittleBird_F)
  • Goron Spice (Item_Material_02)
  • Gourmet Spiced Meat Skewer (Item_Cook_P_05)
  • Grassland Fox (Animal_Fox_A)
  • Great-Horned Rhinoceros (Animal_Rhino_A)
  • Grizzlemaw Bear (Animal_Bear_B)
  • Hard-Boiled Egg (Item_Boiled_01)
  • Hearty Bass (Animal_Fish_B)
  • Hearty Bass (Item_FishGet_B)
  • Hearty Blueshell Snail (Animal_Fish_K)
  • Hearty Blueshell Snail (Item_FishGet_K)
  • Hearty Durian (Item_Fruit_D)
  • Hearty Lizard (Animal_Insect_M)
  • Hearty Radish (Item_PlantGet_B)
  • Hearty Radish (Item_Plant_B)
  • Hearty Salmon (Animal_Fish_I)
  • Hearty Salmon (Item_FishGet_I)
  • Hearty Truffle (Item_Mushroom_F)
  • Herb Sauté (Item_Cook_P_02)
  • Hightail Lizard (Animal_Insect_S)
  • Honeyvore Bear (Animal_Bear_A)
  • Hot-Footed Frog (Animal_Insect_A)
  • Hotfeather Pigeon (Animal_Ptarmigan_B)
  • Hydromelon (Item_Fruit_F)
  • Hylian Rice (Item_Material_03)
  • Hylian Shroom (Item_Mushroom_E)
  • Hyrule Bass (Animal_Fish_A)
  • Hyrule Bass (Item_FishGet_A)
  • Hyrule Herb (Item_PlantGet_A)
  • Hyrule Herb (Item_Plant_A)
  • Icy Gourmet Meat (Item_Chilled_03)
  • Icy Hearty Blueshell Snail (Item_ChilledFish_09)
  • Icy Meat (Item_Chilled_01)
  • Icy Prime Meat (Item_Chilled_02)
  • Ironshell Crab (Animal_Insect_O)
  • Ironshell Crab (Item_InsectGet_O)
  • Ironshroom (Item_Mushroom_M)
  • Islander Hawk (Animal_Hawk_A)
  • Luminous Stone (Item_Ore_G)
  • Luminous Stone Deposit (Obj_Mineral_C_01)
  • Maraudo Wolf (Animal_Wolf_A)
  • Mighty Bananas (Item_Fruit_H)
  • Mighty Carp (Animal_Fish_E)
  • Mighty Carp (Item_FishGet_E)
  • Mighty Porgy (Animal_Fish_F)
  • Mighty Porgy (Item_FishGet_F)
  • Mighty Thistle (Item_PlantGet_G)
  • Mighty Thistle (Item_Plant_G)
  • Molduga Fin (Item_Enemy_24)
  • Monster Extract (Item_Material_08)
  • Mountain Buck (Animal_Deer_A)
  • Mountain Crow (Animal_Crow_A)
  • Mountain Crow (Animal_Crow_Swarm)
  • Mountain Doe (Animal_Doe_A)
  • Mountain Goat (Animal_WildGoat_A)
  • Mushroom Omelet (Item_Cook_N_04)
  • Obj_FlowerPrincess_A_Demo_03
  • Octo Balloon (Item_Enemy_57)
  • Octo Balloon (Item_Enemy_Put_57)
  • Opal (Item_Ore_E)
  • Ore Deposit (Obj_MineralBury_A_01)
  • Ore Deposit (Obj_Mineral_A_01)
  • Palm Fruit (Item_Fruit_G)
  • Pink Heron (Animal_Heron_B)
  • Prime Spiced Meat Skewer (Item_Cook_P_04)
  • Rainbow Pigeon (Animal_Pigeon_B)
  • Rainbow Pigeon (Animal_Pigeon_B_Swarm)
  • Rainbow Sparrow (Animal_LittleBird_D)
  • Rare Ore Deposit (Obj_Mineral_B_01)
  • Raw Bird Drumstick (Item_Meat_06)
  • Raw Bird Thigh (Item_Meat_07)
  • Raw Gourmet Meat (Item_Meat_11)
  • Raw Meat (Item_Meat_01)
  • Raw Prime Meat (Item_Meat_02)
  • Raw Whole Bird (Item_Meat_12)
  • Razorclaw Crab (Animal_Insect_K)
  • Razorclaw Crab (Item_InsectGet_K)
  • Razorshroom (Item_Mushroom_L)
  • Red Chuchu Jelly (Item_Enemy_15)
  • Red Sparrow (Animal_LittleBird_B)
  • Red-Tusked Boar (Animal_Boar_B)
  • Restless Cricket (Animal_Insect_H)
  • Roasted Acorn (Item_Roast_48)
  • Roasted Armoranth (Item_Roast_28)
  • Roasted Bass (Item_RoastFish_01)
  • Roasted Big Radish (Item_Roast_19)
  • Roasted Bird Drumstick (Item_Roast_02)
  • Roasted Bird Thigh (Item_Roast_41)
  • Roasted Carp (Item_RoastFish_07)
  • Roasted Endura Carrot (Item_Roast_50)
  • Roasted Hearty Bass (Item_RoastFish_02)
  • Roasted Hearty Durian (Item_Roast_09)
  • Roasted Hearty Salmon (Item_RoastFish_04)
  • Roasted Hydromelon (Item_Roast_12)
  • Roasted Lotus Seeds (Item_Roast_16)
  • Roasted Mighty Bananas (Item_Roast_11)
  • Roasted Mighty Thistle (Item_Roast_27)
  • Roasted Porgy (Item_RoastFish_09)
  • Roasted Radish (Item_Roast_18)
  • Roasted Swift Carrot (Item_Roast_24)
  • Roasted Tree Nut (Item_Roast_52)
  • Roasted Trout (Item_RoastFish_03)
  • Roasted Voltfruit (Item_Roast_08)
  • Roasted Whole Bird (Item_Roast_46)
  • Roasted Wildberry (Item_Roast_07)
  • Rock Salt (Item_Ore_H)
  • Rock-Hard Food (Item_Cook_O_02)
  • Ruby (Item_Ore_B)
  • Rugged Rhino Beetle (Animal_Insect_P)
  • Rushroom (Item_MushroomGet_D)
  • Rushroom (Item_Mushroom_D)
  • Sand Sparrow (Animal_LittleBird_E)
  • Sanke Carp (Animal_Fish_Z)
  • Sanke Carp (Item_FishGet_Z)
  • Sapphire (Item_Ore_C)
  • Seafood Paella (Item_Cook_N_01)
  • Seagull (Animal_Gull_A)
  • Seagull (Animal_Gull_Swarm)
  • Seagull (Animal_Gull_Swarm_HeapMeasure)
  • Seared Gourmet Steak (Item_Roast_45)
  • Seared Prime Steak (Item_Roast_40)
  • Seared Steak (Item_Roast_01)
  • Silent Princess (Item_PlantGet_J)
  • Silent Princess (Item_Plant_J)
  • Silent Shroom (Item_Mushroom_J)
  • Sizzlefin Trout (Animal_Fish_J)
  • Sizzlefin Trout (Item_FishGet_J)
  • Smotherwing Butterfly (Animal_Insect_AB)
  • Sneaky River Escargot (Item_RoastFish_13)
  • Sneaky River Snail (Animal_Fish_M)
  • Sneaky River Snail (Item_FishGet_M)
  • Snowcoat Fox (Animal_Fox_B)
  • Spiced Meat Skewer (Item_Cook_P_03)
  • Spicy Pepper (Item_Fruit_I)
  • Stamella Shroom (Item_Mushroom_A)
  • Staminoka Bass (Animal_Fish_L)
  • Staminoka Bass (Item_FishGet_L)
  • Star Fragment (Item_Ore_J)
  • Stealthfin Trout (Animal_Fish_X)
  • Stealthfin Trout (Item_FishGet_X)
  • Summerwing Butterfly (Animal_Insect_Q)
  • Sunset Firefly (Animal_Insect_E)
  • Sunshroom (Item_Mushroom_C)
  • Swift Carrot (Item_PlantGet_M)
  • Swift Carrot (Item_Plant_M)
  • Swift Violet (Item_PlantGet_O)
  • Swift Violet (Item_Plant_O)
  • Tabantha Moose (Animal_Elk_A)
  • Tabantha Wheat (Item_Material_07)
  • Thunderwing Butterfly (Animal_Insect_R)
  • Tireless Frog (Animal_Insect_B)
  • Toasted Big Hearty Truffle (Item_Roast_49)
  • Toasted Hearty Truffle (Item_Roast_05)
  • Toasty Chillshroom (Item_Roast_31)
  • Toasty Endura Shroom (Item_Roast_53)
  • Toasty Hylian Shroom (Item_Roast_06)
  • Toasty Ironshroom (Item_Roast_38)
  • Toasty Razorshroom (Item_Roast_37)
  • Toasty Rushroom (Item_Roast_36)
  • Toasty Silent Shroom (Item_Roast_39)
  • Toasty Stamella Shroom (Item_Roast_04)
  • Toasty Sunshroom (Item_Roast_32)
  • Toasty Zapshroom (Item_Roast_33)
  • Topaz (Item_Ore_D)
  • Vegetable Omelet (Item_Cook_N_03)
  • Voltfin Trout (Animal_Fish_D)
  • Voltfin Trout (Item_FishGet_D)
  • Voltfruit (Item_Fruit_C)
  • Warm Darner (Animal_Insect_T)
  • Warm Safflina (Item_PlantGet_F)
  • Warm Safflina (Item_Plant_F)
  • Wasteland Coyote (Animal_Wolf_B)
  • Water Buffalo (Animal_Bull_A)
  • White Chuchu Jelly (Item_Enemy_17)
  • White Pigeon (Animal_Ptarmigan_A)
  • Wildberry (Item_Fruit_B)
  • Winterwing Butterfly (Animal_Insect_N)
  • Wood (Obj_FireWoodBundle)
  • Wood Pigeon (Animal_Pigeon_A)
  • Wood Pigeon (Animal_Pigeon_Swarm)
  • Woodland Boar (Animal_Boar_A)
  • Yellow Chuchu Jelly (Item_Enemy_16)
  • Zapshroom (Item_Mushroom_H)

隨機重生跟隨機掉落的邏輯

每隔六十秒[2]RadarMgr 會計算玩家在重生用網格上的位置。

如果玩家在 AocField(劍之考驗)裡:

  • 某些特殊的 flags (with the reset data set to 127) 會被忽略而不重生.
  • 其他物件有 1% 機率重生。

如果玩家不在劍之考驗裡,那麼檢查:

  • 如果玩家在主世界裡,上面講到的特殊的 flags 有 1% 機率重生。
  • 如果玩家不在主世界裡不特殊的 flags 也有 1% 機率重生。
  • 若以上皆非,那麼每個 flag 還是有 1% 機率重生,前提是玩家跟該物件不處在同一個網格裡。

隨機掉落的物件 (RevivalRandomForDrop)

RevivalRandomForDrop policy 底下包含的物件會在隨機時間點重生。此時間長短與紅月無關。這一類主要是打壞木箱後掉出來的東西(水果等)。

這些物件的 GameDataMgr 是 0,and the position of the object on the main map is stored in the upper 7 bits of the initial flag value。

Actors under the RevivalRandomForDrop policy
  • Barrel (Barrel)
  • Barrel_100enemy
  • Barrel_CDungeon
  • FldObj_KorokStoneLift_A_01
  • Iron Box (Obj_BreakBoxIron)
  • KibakoDesert_Contain_01
  • KibakoJungle_Contain_01
  • KibakoSeaside_Contain_01
  • KibakoSnowMountain_Contain_01
  • KibakoSnowMountain_Contain_100enemy
  • KibakoVolcano_Contain_01
  • KibakoZora_Contain_01
  • Kibako_Contain_100enemy
  • Obj_BreakBoxIron_100enemy
  • Obj_LiftRockEldin_A_01
  • Obj_LiftRockGerudo_A_01
  • Obj_LiftRockWhite_100enemy
  • Obj_LiftRockWhite_A_01
  • Pot
  • TwnObj_City_GerudoPot_A_LL_Act_02
  • TwnObj_City_GerudoPot_A_M_Act_01
  • TwnObj_City_GerudoPot_A_S_Act_01
  • TwnObj_City_GoronPot_A_M_Act_01
  • TwnObj_Village_FishingPot_A_M_Act_01
  • TwnObj_Village_HatenoPot_A_L_Act_01
  • TwnObj_Village_HatenoPot_A_M_Act_01
  • TwnObj_Village_HatenoPot_A_S_Act_01
  • TwnObj_Village_KorokPot_A_S_Act_01
  • TwnObj_Village_RitoPot_A_M_Act_01
  • TwnObj_Village_RitoPot_A_M_Act_02
  • TwnObj_Village_RitoPot_A_S_Act_01
  • TwnObj_Village_RitoPot_A_S_Act_02
  • TwnObj_Village_SheikerPot_A_LL_Act_01
  • TwnObj_Village_SheikerPot_A_L_Act_01
  • TwnObj_Village_SheikerPot_A_M_Act_02
  • TwnObj_Village_SheikerPot_A_S_Act_01
  • TwnObj_Village_ZoraPot_A_M_Act_01
  • Wooden Box (Kibako_Contain_01)

和山林霸主一起出現的物件 (RevivalUnderGodTim)

RevivalUnderGodTime policy 底下的物件會和山林霸主一起出現,也就是當 AnimalMaster_Appearance flag 被 WorldMgr 設成 true 的時候。

對這類物件而言,GameDataMgr 的值是 4。

Actors under the RevivalUnderGodTime policy
  • Blupee (Animal_RupeeRabbit_A)
  1. This is configured by ActorInfo.product.sbyml (itemSaleRevivalCount property) .
  2. Time spent in menus and cutscenes does not count