Difficulty scaling/zh: Difference between revisions

Created page with "GlobalParameter::shieldSurfMasterFrictionRatio"
(Created page with "Illusory Realm blights possess the <code>EnemySiteBoss_R</code> actor tag. This causes flag 8 to be set. So they will always have 500+4×250 = 1500 HP. 補充:幻影裡的...")
(Created page with "GlobalParameter::shieldSurfMasterFrictionRatio")
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這段的意思是非 amiibo 武器的加成都是隨機的值。譬如說,如果遊戲決定增加攻擊力,而且這個武器的攻擊力從 +10 到 +20 都有可能,那最後生成的武器就會是 10 到 20 之間的隨機數字(應該是均勻分布)。
=== <code>Ecosystem::LevelSensor::scaleActor</code> ===


== 敵人 ==  
== 敵人 ==