Translations:Difficulty scaling/269/zh: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
(Created page with "算出經驗值之後,這個子系統會用這兩個函數 #Ecosystem::LevelSensor::scaleWeapon#Ecosystem::LevelSensor::scaleActor 來決定敵人跟武器應...")
 
(No difference)

Latest revision as of 12:28, 11 May 2020

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Difficulty scaling)
The subsystem provides two functions ([[Difficulty scaling#Ecosystem::LevelSensor::scaleWeapon|<code>scaleWeapon</code>]] and [[Difficulty scaling#Ecosystem::LevelSensor::scaleActor|<code>scaleActor</code>]]) that may be called when a weapon or enemy actor is created.

算出經驗值之後,這個子系統會用這兩個函數 #Ecosystem::LevelSensor::scaleWeapon#Ecosystem::LevelSensor::scaleActor 來決定敵人跟武器應該分別是什麼等級。