Translations:Difficulty scaling/64/en: Difference between revisions

Importing a new version from external source
(Importing a new version from external source)
 
(Importing a new version from external source)
 
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     int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
     int kill_count = GameData::getIntegerFlag(kill_flag["name"]);
     points += kill_count * kill_flag["point"];
     points += kill_count * kill_flag["point"];
\\
this->points = points;
this->weapon_points = points * this->byml["setting"].Level2WeaponPower;
this->enemy_points = points * this->byml["setting"].Level2EnemyPower;
</source>
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