Translations:Escape Ganon glitch/9/en: Difference between revisions

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Latest revision as of 22:53, 10 May 2020

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Message definition (Escape Ganon glitch)
[https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo025_0.json&params=1&entry=Demo025_0 Demo025_0] (which is played every time Link is spawned in the main world) checks the ''IsPlayed_Demo146_0'' flag. If it is set, the player's ''Demo_AccelerateHorse'' action is called. This explains why Link does a strange looking animation whenever the player loads a save that was made after escaping Ganon.

Demo025_0 (which is played every time Link is spawned in the main world) checks the IsPlayed_Demo146_0 flag. If it is set, the player's Demo_AccelerateHorse action is called. This explains why Link does a strange looking animation whenever the player loads a save that was made after escaping Ganon.