Translations:Time/35/en: Difference between revisions

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Latest revision as of 22:12, 10 May 2020

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Message definition (Time)
If the time change causes the clock to cross midnight, the game sets a special flag that causes the Time Manager to run the "handle new day" function once, even if it's not midnight. The game also explicitly checks<ref>[https://eventviewer.zeldamods.org/viewer.html?data=/d/Demo007_1.json&params=1&node=Event53 Demo007_1]</ref> if a Blood Moon was scheduled to happen and triggers the cutscene if needed.

If the time change causes the clock to cross midnight, the game sets a special flag that causes the Time Manager to run the "handle new day" function once, even if it's not midnight. The game also explicitly checks[1] if a Blood Moon was scheduled to happen and triggers the cutscene if needed.