WorldMgr/zh: Difference between revisions

Created page with "那麼遊戲會從 [0 .. 22] 這個區間生成一個隨機的數值(這個數值代表山林霸主幾點出現), 然後進到 State 1。"
(Created page with "====State 0 沈默狀態==== 如果以下全真 * #月相 是 5(眉月) * The AnimalMaster_Existence flag 是 false(山林霸主還沒出現) * The current map a...")
(Created page with "那麼遊戲會從 [0 .. 22] 這個區間生成一個隨機的數值(這個數值代表山林霸主幾點出現), 然後進到 State 1。")
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* The current [[map area]] number is not 64 ("HyruleHill",就是林克處在薩托利山這個區域)
* The current [[map area]] number is not 64 ("HyruleHill",就是林克處在薩托利山這個區域)


then the game generates a random "appearance hour" in the [0 .. 22] interval and goes into state 1.
那麼遊戲會從 [0 .. 22] 這個區間生成一個隨機的數值(這個數值代表山林霸主幾點出現), 然後進到 State 1。


====State 1 - Wait for the appearance time====
====State 1 - Wait for the appearance time====