EFTB: Difference between revisions

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imported>Locke
(Created page with "<onlyinclude> <code>EFTB</code> files define certain graphical effects of objects such as emissions, particles, and shaders. </onlyinclude> == EFTB File Layout == EFTB files...")
 
imported>Locke
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=== Emitter Sets (ESTA) ===
=== Emitter Sets (ESTA) ===
The Emitter Set Array (ESTA) contains any number of Emitter Sets (ESET), with each set containing any number of Emitters (EMTR). Emitters cause an object to cast light on surrounding surfaces. Emitters can also have any number of attribute nodes (e.g. CADP, CSDP, FCSF), the purpose of which is currently unknown.
The Emitter Set Array (ESTA) contains any number of Emitter Sets (ESET) as child nodes.
 
==== Emitter Set (ESET) ====
Emitter sets have 0x60 bytes of data consisting of 0x10 bytes of padding, a 0x40 byte block containing a 0-terminated string designating the name of the emitter set, and 0x10 bytes of unknown data.
 
Emitter sets also contain any number of Emitters (EMTR) as child nodes.
 
==== Emitter (EMTR) ====
Emitters (EMTR) cause an object to cast light on surrounding surfaces. They contain the following data:
 
{| class="wikitable"
!Offset (h)
!Size (h)
!Description
|-
| 0x00 || 0x60 || Name block, like in ESET
|-
| 0x60 || 0x18 || Six Unsigned Ints specifying the sizes of the color arrays
* Color 0
* Alpha 0
* Color 1
* Alpha 1
* Scale{{check}}
* Unknown
|-
| colspan="2" | ... || Unknown
|-
| 0x420 || 0x80 || Color 0 array (eight sets of four 32-bit floats describing Red, Green, Blue, and Time)
|-
| 0x4a0 || 0x80 || Alpha 0 array
|-
| 0x520 || 0x80 || Color 1 array
|-
| 0x5a0 || 0x80 || Alpha 1 array
|-
| 0x620 || 0x40 || Unknown array
|-
| 0x660 || 0x80 || Scale{{check}} array
|-
| colspan="2" | ... || Unknown
|-
| 0xa08 || 0x10 || Constant Color 0 if Color 0 array is empty
|-
| 0xa18 || 0x10 || Constant Color 1 if Color 1 array is empty
|-
| 0xa28 || 0x30 || Unknown
|-
| 0xa58 || 0x60 || Three 0x20 blocks consisting of a 64-bit Unsigned Long Texture ID and 0x18 bytes padding
|-
| 0xab8 || 0x30 || Unknown
|}
 
Emitters can also have any number of attribute nodes (e.g. CADP, CSDP, FCSF), the purpose of which is currently unknown.


=== Textures (TEXA) ===
=== Textures (TEXA) ===
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