Draft:Content/Event: Difference between revisions
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Contains [[sbeventpack|event packs]]. | Contains [[sbeventpack|event packs]]. | ||
=== EventInfo.sbyml === | === {{fileicon}} EventInfo.sbyml === | ||
An incomplete copy of [[EventInfo.product.sbyml]]. Only exists on Wii U, and is unused in the latest versions of the game. | An incomplete copy of [[EventInfo.product.sbyml]]. Only exists on Wii U, and is unused in the latest versions of the game. | ||
Revision as of 17:55, 4 April 2019
The Event directory contains files defining in-game events.
Content/Event
Contains event packs.
EventInfo.sbyml
An incomplete copy of EventInfo.product.sbyml. Only exists on Wii U, and is unused in the latest versions of the game.
TitleBG.pack/Event
ResidentEvent.byml
ResidentEvent.byml is a file that lists all the entry points for event flows found within TitleBG, including DLC and common Demo flows.
SignalFlowchart.sbeventpack
Bootup.pack/Event
EventInfo.product.sbyml
EventInfo.product.sbyml is a Yaz0-compressed BYML file that stores information about all game events. It is used by the event manager to load events.