Aoc2: Difference between revisions

991 bytes added ,  4 years ago
→‎Flags: ApplyDamageMultiplier details
imported>Leoetlino
(→‎Flags: flag 0x80)
imported>Leoetlino
(→‎Flags: ApplyDamageMultiplier details)
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| 40 || RandomizeGuardianChargeBeam{{check}}. Enables random Guardian beam charge times ([[AIDef:Action/GuardianChargeBeam]]).
| 40 || RandomizeGuardianChargeBeam{{check}}. Enables random Guardian beam charge times ([[AIDef:Action/GuardianChargeBeam]]).
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| 80 || ApplyDamageMultiplier. Causes nonzero damage dealt to Link by some actors<ref>Conditions can be found at {{addr|a=0x7100D6D540|ver=nx-1.5.0}}.</ref> to be set to max(int(damage * 1.5), 2)<ref>{{addr|a=0x7100D6ED54|ver=nx-1.5.0}}</ref>
| 80 || ApplyDamageMultiplier. Causes nonzero damage dealt to Link in some cases to be set to max(int(damage * 1.5), 2)<ref>{{addr|a=0x7100D6ED54|ver=nx-1.5.0}}</ref>
 
The conditions<ref>{{addr|a=0x7100D6D540|ver=nx-1.5.0}}</ref> are:
* Attacker has the IsMasterModeDamageMultiplierActor tag (DLC2 boss, his weapons and attacks), '''or'''
* Player is in a Test of Strength shrine (Dungeon07* or Dungeon08* or Dungeon135) and attacker has the AncientGuardTarget tag (guardians, blights and their weapons and attacks, Ganon beam), '''or'''
* Attacker profile is LastBoss or SiteBoss, '''or'''
* Attacker is Enemy_GanonBeast, GanonShockWave, EnemyGanonShockWave, GanonSeaOfFlame, GanonFlameBall, GanonPillarOfFlame, GanonNormalArrow, GanonSpearForThrowing, CurseGanonBeam, GanonBeam, GanonIceBullet, GanonThunder, GanonIronPile, GanonTornado, GanonBeastBeam, SiteBossSeaOfFlame, SiteBossSeaOfFlameRotate, SiteBossFlameBall, SiteBossBigFlameBall, SiteBossPillarOfFlame, SiteBossWearFlame, SiteBossDrawingFlameTornado, SiteBossGaleArrow, SiteBossNormalArrow, SiteBossSpearForThrowing, SiteBossReflectArrow, ArrowRainChild, SiteBossSpearIceBullet, SiteBossTornado, LastBossThunder, Enemy_Assassin_Senior, AssassinRockBall, AssassinIronBall
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| 100 || EnableShorterEnemyNotice. Enables reduced enemy notice times.
| 100 || EnableShorterEnemyNotice. Enables reduced enemy notice times.
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