Aoc2: Difference between revisions
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{{Subsystem infobox|name=aoc2|is_name_official=0|description=Handles DLC1 additions (such as Master Mode)|init_addr_switch150=0000007100D6CDA4|init_addr_wiiu150=031696E4}} | {{Subsystem infobox|name=aoc2|is_name_official=0|description=Handles DLC1 additions (such as Master Mode)|init_addr_switch150=0000007100D6CDA4|init_addr_wiiu150=031696E4}} | ||
{{stub}} | {{stub}} | ||
== Flags == | |||
Unless otherwise indicated, all of the names below are unofficial. | |||
{|class="wikitable" | |||
! Value (hex) !! Description | |||
|- | |||
| 1 || IsLastPlayHardMode. Set when the last playthrough is a Master Mode save. | |||
|- | |||
| 2 || NerfCooking. Causes the health restoring effects of cooked food to be half as strong. | |||
|- | |||
| 4 || ? | |||
|- | |||
| 8 || ? | |||
|- | |||
| 10 || ? | |||
|- | |||
| 20 || EnableHpRegen. Enables health regeneration for enemies. | |||
|- | |||
| 40 || ? | |||
|- | |||
| 80 || ? | |||
|- | |||
| 100 || ShorterEnemyNotice. Enables reduced enemy notice times. | |||
|} | |||
[[Category:Internals]] | [[Category:Internals]] | ||
[[Category:Subsystems (BotW)]] | [[Category:Subsystems (BotW)]] |