Blood moon: Difference between revisions
→Panic Blood Moons
imported>Leoetlino |
imported>Leoetlino |
||
Line 15: | Line 15: | ||
Contrary to a widespread theory, they are not used as a generic error handler or a fallback for "unhandled events". Panic blood moons can only occur in specific cases. | Contrary to a widespread theory, they are not used as a generic error handler or a fallback for "unhandled events". Panic blood moons can only occur in specific cases. | ||
Panic conditions are checked every frame by [[GameScene]], which also keeps track of the panic reason in an unsigned 32-bit integer so that memory issues can be reported to Nintendo via the [[telemetry]] system. | Panic conditions are checked every frame by [[GameScene#precalc]], which also keeps track of the panic reason in an unsigned 32-bit integer so that memory issues can be reported to Nintendo via the [[telemetry]] system. | ||
{|class="wikitable" | {|class="wikitable" |