Help:Using mods: Difference between revisions

imported>BravelyPeculiar
imported>BravelyPeculiar
Line 35: Line 35:
This method works as of Cemu 1.15.1.
This method works as of Cemu 1.15.1.


# Create a new folder inside <code>Cemu/graphicPack</code> named after the mod you want to use.
# Create a new folder inside <code>Cemu/graphic/Pack</code> named after the mod you want to use.
# Inside that folder, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.)
# Inside that folder, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.)
# Create a file named <code>rules.txt</code> next to the <code>content</code> folder (if the downloaded mod doesn't already include one). Inside it goes:
# Create a file named <code>rules.txt</code> next to the <code>content</code> folder (if the downloaded mod doesn't already include one). Inside it goes:
  <nowiki>[Definition]
  <nowiki>[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Mod Name
name = Mod Name
path = "The Legend of Zelda: Breath of the Wild/Game Mods/Mod Packs/Mod Name"
path = "The Legend of Zelda: Breath of the Wild/Game Mods/Mod Packs/Mod Name"
description = Mod description here.
description = Mod description here.
version = 3
version = 3
fsPriority = 100</nowiki>
fsPriority = 100</nowiki>
<code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files. Mods without an <code>fsPriority</code> entry specified default to 100.
<code>version</code> must be set to 3 to work correctly. <code>fsPriority</code> determines the order in which mods are prioritized - higher numbers prioritize that mod's files. Mods without an <code>fsPriority</code> entry specified default to 100.


Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. Note that most mods should not be enabled or disabled while the game is running.
Once a mod has been added, simply enable it from Cemu's graphic pack menu to use it. Note that most mods should not be enabled or disabled while the game is running.