AIDef:AI/LastAttackerSpecialActionSelect: Difference between revisions

From ZeldaMods (Breath of the Wild)
Jump to navigation Jump to search
imported>Leoetlino
(import AI definitions from 1.5.0)
 
(No difference)

Latest revision as of 18:09, 14 October 2018

LastAttackerSpecialActionSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IsAngerActorSpecial Bool


Children

Name Description
特殊相手
通常相手

Derived definitions

行動 (Stal_Bokoblin_Junior_Body, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Bokoblin_Red, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Bokoblin_Senior, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Bokoblin_Rapid, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Moriblin_Senior, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Moriblin_Blue, 攻撃反応)

Name Value
IsAngerActorSpecial True

行動 (Stal_Moriblin_Bone, 攻撃反応)

Name Value
IsAngerActorSpecial True