AIDef:AI/GolemPartRoot: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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Line 3: | Line 3: | ||
|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| GolemPartInitialIceMagic || Bool || False || | |||
|- | |||
| GolemPartInitialBurn || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | == StaticInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
GolemPartInitialIceMagic | Bool | False | |
GolemPartInitialBurn | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
NormalAS | String | ||
ActiveAS | String | ||
ChemFieldScale | Float |
Children
Name | Description |
---|---|
投擲生成 | |
通常 |
Derived definitions
通常 (Enemy_Golem_Fire_R_Lower_Arm_R, BaseAI)
Name | Value |
---|---|
NormalAS | NormalShader |
ActiveAS | ActiveShader |
ChemFieldScale | 6.0 |
通常 (GolemPart, BaseAI)
Name | Value |
---|---|
NormalAS | NormalShader |
ActiveAS | ActiveShader |
ChemFieldScale | 6.0 |