AIDef:AI/AnimalRoamCheckWater: Difference between revisions
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
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|type=AI | |type=AI | ||
}} | }} | ||
== AITreeVariables == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| IsStuckOnTerrain || Bool || False || | |||
|- | |||
| FramesStuckOnTerrain || Float || 0.0 || | |||
|- | |||
|} | |||
== MapUnitInstParams == | == MapUnitInstParams == |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsStuckOnTerrain | Bool | False | |
FramesStuckOnTerrain | Float | 0.0 |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryArea | Float | 0.0 | |
EnableNoEntryAreaCheck | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WaterLevelLimitLower | Float | ||
WaterLevelLimitUpper | Float | ||
LimitRadius | Float | ||
ChangeWaitRate | Float | ||
FinishChangeCount | Int | ||
IsSendGoalPos | Bool | ||
FramesStuckOnTerrainAction | Float | ||
CheckValidStartPos | Bool | ||
CheckLOS | Bool | ||
SearchNextPathRadius | Float | ||
RadiusLimit | Float | ||
ForwardDirDistCoefficient | Float | ||
DirRandomMinRatio | Float | ||
DirRangeAngle | Float | ||
RejectDistRatio | Float | ||
ContinueAddSearchAngle | Float | ||
ContinueReduceDistRatio | Float | ||
ContinueReduceRejectDistRatio | Float |
Children
Name | Description |
---|---|
待機 | |
移動 |
Derived definitions
徘徊 (Rabbit, 通常行動_0)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.15 |
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (Kokko, 徘徊)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.2 |
LimitRadius | 10.0 |
ChangeWaitRate | 0.0 |
FinishChangeCount | -1 |
IsSendGoalPos | True |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | True |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 9.0 |
ForwardDirDistCoefficient | 0.85 |
DirRandomMinRatio | 0.5 |
DirRangeAngle | 3.14159 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.95 |
ContinueReduceRejectDistRatio | 0.95 |
Idle (Kokko, 徘徊)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.2 |
LimitRadius | 10.0 |
ChangeWaitRate | 0.0 |
FinishChangeCount | -1 |
IsSendGoalPos | True |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | True |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 9.0 |
ForwardDirDistCoefficient | 0.85 |
DirRandomMinRatio | 0.5 |
DirRangeAngle | 3.14159 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.95 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Fox, 通常行動_0)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.35 |
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Squirrel, 通常行動_0)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.15 |
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (KakarikoKokko, 徘徊)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.2 |
LimitRadius | 10.0 |
ChangeWaitRate | 0.0 |
FinishChangeCount | -1 |
IsSendGoalPos | True |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | True |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 9.0 |
ForwardDirDistCoefficient | 0.85 |
DirRandomMinRatio | 0.5 |
DirRangeAngle | 3.14159 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.95 |
ContinueReduceRejectDistRatio | 0.95 |
Idle (KakarikoKokko, 徘徊)
Name | Value |
---|---|
WaterLevelLimitLower | -10000.0 |
WaterLevelLimitUpper | 0.2 |
LimitRadius | 10.0 |
ChangeWaitRate | 0.0 |
FinishChangeCount | -1 |
IsSendGoalPos | True |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | True |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 9.0 |
ForwardDirDistCoefficient | 0.85 |
DirRandomMinRatio | 0.5 |
DirRangeAngle | 3.14159 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.95 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Duck, 水中行動)
Name | Value |
---|---|
WaterLevelLimitLower | 0.58 |
WaterLevelLimitUpper | 10000.0 |
LimitRadius | 20.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | True |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 7.0 |
ForwardDirDistCoefficient | 0.8 |
DirRandomMinRatio | 0.4 |
DirRangeAngle | 6.28319 |
RejectDistRatio | 0.3 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.85 |
ContinueReduceRejectDistRatio | 0.9 |