AIDef:Action/ToCDungeon: Difference between revisions

Undo revision 5699 by Leoetlino (talk)
imported>Leoetlino
(import AI definitions from 1.5.0 (fixed))
imported>Leoetlino
(Undo revision 5699 by Leoetlino (talk))
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|type=Action
|type=Action
}}
}}
Special purpose variant of [[AIDef:Action/ChangeScene]] which automatically sets WarpDestMapName and WarpDestPosName to <code>MainField/%s</code> [new map name, e.g. A-1] and <code>%s</code> [current map name, e.g. CDungeon100_1] respectively.
The new map name is determined using <code>Map/MainField/Static.mubin</code> and the current map name.


== DynamicInstParams ==
== DynamicInstParams ==
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| StartType || Int ||  ||  
| StartType || Int ||  ||  
|-
|-
| EvflName || String || ||  
| EvflName || String ||  || Name of the event flow to start after warp is complete
Example: Demo008_2
|-
|-
| EntryPointName || String || ||  
| EntryPointName || String ||  || Name of the entry point in the event flow
Example: Demo008_2
|-
|-
|}
|}
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