AIDef:Action/EventMiniGameTime: Difference between revisions
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Start a timer (either counting down or counting up) and optionally show the minigame timer UI. | |||
== DynamicInstParams == | == DynamicInstParams == | ||
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| CountMode || Int || || 0 to count up, 1 to count down | | CountMode || Int || || 0 to count up, 1 to count down | ||
|- | |- | ||
| CountStartTime || Int || || | | CountStartTime || Int || || [For countdown mode] Initial timer value (in seconds) | ||
|- | |- | ||
| IsShowTimeUI || Bool || || Show MiniGame [[UI]] screen and timer | | IsShowTimeUI || Bool || || Show MiniGame [[UI]] screen and timer | ||
|- | |- | ||
| MaxTime || Int || || [For countup mode] | | MaxTime || Int || || [For countup mode] Maximum timer value (in seconds). If set to -1 or to an invalid value, 5999999 will be used. | ||
|- | |- | ||
|} | |} | ||