AIDef:Action/DragonPlayASForDemo: Difference between revisions
From ZeldaMods (Breath of the Wild)
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imported>Leoetlino |
(No difference)
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Latest revision as of 17:58, 14 October 2018
DragonPlayASForDemoAI definition |
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Type |
Action |
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StaticInstParams
Name |
Type |
Default value |
Description
|
Position |
Vec3 |
|
|
Rotate |
Vec3 |
|
|
AnimeDrivenSettings |
Int |
|
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DynamicInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
TargetIndex |
Int |
|
|
SeqBank |
Int |
|
|
IsIgnoreSame |
Bool |
|
|
IsEnabledAnimeDriven |
Int |
|
|
ClothWarpMode |
Int |
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MorphingFrame |
Float |
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Derived definitions
Demo_WaitRunel (Enemy_Dragon_Ice)
Name |
Value
|
Position |
Vec3(x=3914.0, y=591.0, z=1337.0)
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Rotate |
Vec3(x=0.0, y=1.570796251296997, z=0.0)
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AnimeDrivenSettings |
1
|