Help:Setting up tools: Difference between revisions
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=== BFRES === | === BFRES === | ||
[[BFRES]] files contain the game's models and textures. Tutorials on how to edit these for Wii U can be found in [https://drive.google.com/drive/folders/1Z1_A3w0VvPHp22H_Yh_dSdzI5hr4OAv9 Fooni's Tutorials]. | |||
* <code>.sbfres</code> files contain models. | |||
* <code>.Tex1.sbfres</code> files contain textures (Wii U). | |||
* <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled. | |||
* <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here. | |||
=== BFEVFL === | === BFEVFL === | ||
Follow the instructions at [[Help:Setting up tools/EventEditor]]. | Follow the instructions at [[Help:Setting up tools/EventEditor]]. |