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Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.


To minimise loading times, files that are frequently loaded together or at the same time are packed into [[SARC]] archives. Because of this optimisation, a significant amount of game files are located within archives. Some files may also be present in more than a single archive with the same resource path.
To minimise loading times, files that are frequently loaded together or at the same time are packed into [[SARC]] archives. Because of this optimisation, a significant amount of game files are located within archives. Some files may also be present in more than a single archive with the same canonical resource name.


== Directories ==
== Directories ==
{{content section|target=Content/Actor|text=Actor}}
{{content section|target=Content/Actor|text=Actor}}
{{content section|target=Content/AnimationDrivenSpeed|text=AnimationDrivenSpeed}}
{{content section|target=Content/Awareness|text=Awareness}}
{{content section|target=Content/Camera|text=Camera}}
{{content section|target=Content/Chemical|text=Chemical}}
{{content section|target=Content/Cooking|text=Cooking}}
{{content section|target=Content/DamageParam|text=DamageParam}}
{{content section|target=Content/Demo|text=Demo}}
{{content section|target=Content/Ecosystem|text=Ecosystem}}
{{content section|target=Content/Effect|text=Effect}}
{{content section|target=Content/Effect|text=Effect}}
{{content section|target=Content/ELink2|text=ELink2}}
{{content section|target=Content/Env|text=Env}}
{{content section|target=Content/Event|text=Event}}
{{content section|target=Content/Event|text=Event}}
{{content section|target=Content/EventFlow|text=EventFlow}}
{{content section|target=Content/Font|text=Font}}
{{content section|target=Content/Font|text=Font}}
{{content section|target=Content/Game|text=Game}}
{{content section|target=Content/Game|text=Game}}
{{content section|target=Content/GameData|text=GameData}}
{{content section|target=Content/Layout|text=Layout}}
{{content section|target=Content/Layout|text=Layout}}
{{content section|target=Content/Local|text=Local}}
{{content section|target=Content/Local|text=Local}}
{{content section|target=Content/Map|text=Map}}
{{content section|target=Content/Map|text=Map}}
{{content section|target=Content/Message|text=Message}}
{{content section|target=Content/Mii|text=Mii}}
{{content section|target=Content/Model|text=Model}}
{{content section|target=Content/Model|text=Model}}
{{content section|target=Content/Movie|text=Movie}}
{{content section|target=Content/Movie|text=Movie}}
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{{content section|target=Content/Pack|text=Pack}}
{{content section|target=Content/Pack|text=Pack}}
{{content section|target=Content/Physics|text=Physics}}
{{content section|target=Content/Physics|text=Physics}}
{{content section|target=Content/Quest|text=Quest}}
{{content section|target=Content/Shader|text=Shader}}
{{content section|target=Content/SLink2|text=SLink2}}
{{content section|target=Content/Sound|text=Sound}}
{{content section|target=Content/Sound|text=Sound}}
{{content section|target=Content/System|text=System}}
{{content section|target=Content/System|text=System}}
{{content section|target=Content/Terrain|text=Terrain}}
{{content section|target=Content/Terrain|text=Terrain}}
{{content section|target=Content/Tips|text=Tips}}
{{content section|target=Content/UI|text=UI}}
{{content section|target=Content/UI|text=UI}}
{{content section|target=Content/Voice|text=Voice}}
{{content section|target=Content/Voice|text=Voice}}
{{content section|target=Content/WorldMgr|text=WorldMgr}}


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]