BYML: Difference between revisions

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Y’ is Y rounded up to the nearest multiple of 4.
Y’ is Y rounded up to the nearest multiple of 4.
== Usage in Nintendo games ==
{|class="wikitable"
! Game !! Endianness !! Version || Notes
|-
| ''Breath of the Wild'' (Wii U) || Big endian || 2 || Uses SMO's library (in al::), but with unused code and support for big endian eliminated
|-
| ''Breath of the Wild'' (Switch) || Little endian || 2 || Uses SMO's library (in al::), but with unused code and support for big endian eliminated
|-
| ''Super Mario Odyssey'' (Switch) || Little endian (supports big endian as well) || 2 or 3 ||
|-
| ''Splatoon 2'' (Switch) || Little endian (supports big endian as well) || 2 or 3 || Uses SMO's library, but in the Lp::Utl:: namespace
|}
The v3 format seems to be identical to v2 but with the 64-bit node types added.


== Tools ==
== Tools ==
Anonymous user