ResourceSizeTable.product.rsizetable: Difference between revisions

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<syntaxhighlight lang="c++">
<syntaxhighlight lang="c++">
struct RstbHeader {
struct RstbHeader {
   u32 magic;           // 'RSTB'
   char magic[4];       // 'RSTB'
   u32 crc32TableSize;  // number of entries - can be 0 to indicate there is no crc32 table
   u32 crc32TableSize;  // number of entries - can be 0 to indicate there is no crc32 table
   u32 nameTableSize;  // number of entries - can be 0 to indicate there is no name table
   u32 nameTableSize;  // number of entries - can be 0 to indicate there is no name table
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== Editing ==
== Editing ==
The resource size table must be edited when making game files larger than they originally were, in order to avoid crashes. It can be edited using [https://github.com/leoetlino/rstb <code>rstb</code> (and <code>rstbtool</code>)].
The resource size table must be edited when making game files larger than they originally were, in order to avoid crashes.
 
=== Tools ===
{{tool table|category=Tools (RSTB)}}


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]
[[Category:Content (BotW, product)]]
[[Category:File formats]]
[[Category:File formats]]
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