AIDef:Action/WarpPLToPosAndResetGimmick: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Teleports the Player (without a loading screen) to the specified coordinates and horizontal rotation and reloads static objects <sup>[''[[Template:Check|check]]'']</sup>, making them visually disappear for half a second (probably more on real hardware).{{AIDef | ||
|name=WarpPLToPosAndResetGimmick | |name=WarpPLToPosAndResetGimmick | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
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| Destination || Vec3 || || | | Destination || Vec3 || || 3 float values separated by comas used as the coordinates to teleport to | ||
|- | |- | ||
| RotationY || Float || || | | RotationY || Float || || Horizontal rotation of the Player after the teleportation | ||
|- | |- | ||
| SystemResetOption || Int || || | | SystemResetOption || Int || || Seems to control what gets reloaded, hard to say what the options do exactly | ||
|- | |- | ||
| AdditionalResetActor || String || || | | AdditionalResetActor || String || || | ||