AIDef:Action/WarpPLToPosAndResetGimmick: Difference between revisions

imported>Leoetlino
import AI definitions from 1.5.0
 
Nebroc (talk | contribs)
No edit summary
 
Line 1: Line 1:
{{AIDef
Teleports the Player (without a loading screen) to the specified coordinates and horizontal rotation and reloads static objects <sup>[''[[Template:Check|check]]'']</sup>, making them visually disappear for half a second (probably more on real hardware).{{AIDef
|name=WarpPLToPosAndResetGimmick
|name=WarpPLToPosAndResetGimmick
|type=Action
|type=Action
Line 8: Line 8:
! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| Destination || Vec3 ||  ||  
| Destination || Vec3 ||  || 3 float values separated by comas used as the coordinates to teleport to
|-
|-
| RotationY || Float ||  ||  
| RotationY || Float ||  || Horizontal rotation of the Player after the teleportation
|-
|-
| SystemResetOption || Int ||  ||  
| SystemResetOption || Int ||  || Seems to control what gets reloaded, hard to say what the options do exactly
|-
|-
| AdditionalResetActor || String ||  ||  
| AdditionalResetActor || String ||  ||