AIDef:Action/ForceSetPlayerRestartPosAngle: Difference between revisions

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Forcefully sets the angle the player respawns at using an actor, only used on Eventide Island, seems to be a variant of [[AIDef:Action/DemoForceSetPlayerSavePosAngle|DemoForceSetPlayerSavePosAngle]].{{AIDef
Forcefully sets the angle the Player respawns at using an actor, only used on Eventide Island, seems to be a variant of [[AIDef:Action/DemoForceSetPlayerSavePosAngle|DemoForceSetPlayerSavePosAngle]].{{AIDef
|name=ForceSetPlayerRestartPosAngle
|name=ForceSetPlayerRestartPosAngle
|type=Action
|type=Action
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! Name !! Type !! Default value !! Description
! Name !! Type !! Default value !! Description
|-
|-
| UniqueName || String ||  || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the UniqueName parameter {{Check}}
| UniqueName || String ||  || Optional, used when an actor can have multiple instances on the map loaded at once, probably refers to the ''UniqueName'' parameter {{Check}}
|-
|-
| AnchorName || String ||  || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' {{Check}}
| AnchorName || String ||  || An actor name, specifically (?) ''ForceSetPosDirAutoSaveAnchor'' {{Check}}