AIDef:Action/WaitForFrame: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Waits for a specific amount of frames or for the Player to press a specific button. | ||
[[AIDef:Action/EventWaitFrameAction|EventWaitFrameAction]] and [[AIDef:Action/WaitForKeyInput|WaitForKeyInput]] only wait for one of those 2 parameters.{{AIDef | |||
|name=WaitForFrame | |name=WaitForFrame | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| ValidInput || Int || || | | ValidInput || Int || || Button to wait for | ||
5 possible values: | |||
* 0: A, B, X, Y, L, R, or ZR | |||
* 1: B | |||
* 2: A | |||
* 3: B or A | |||
* 4: Any button or stick except Plus, Minus, or D-Pad Up/Left/Right | |||
Any other value will default to 4 | |||
|- | |- | ||
|} | |} | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| Frame || Int || || | | Frame || Int || || Amount of frames to wait for | ||
|- | |- | ||
|} | |} | ||