AIDef:Action/RestorePlayerPosAndRotate: Difference between revisions
imported>Leoetlino import AI definitions from 1.5.0 |
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{{AIDef | Sets the Player's position and rotation from a Vec3 Game Data and a Float Game Data.{{AIDef | ||
|name=RestorePlayerPosAndRotate | |name=RestorePlayerPosAndRotate | ||
|type=Action | |type=Action | ||
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! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| GameDataVec3fPlayerPos || String || || | | GameDataVec3fPlayerPos || String || || Name of the Vec3 Game Data flag that is used to set the Player's coordinates | ||
|- | |- | ||
| GameDataFloatPlayerDirectionY || String || || | | GameDataFloatPlayerDirectionY || String || || Name of the float Game Data flag that is used to set the Player's horizontal rotation | ||
|- | |- | ||
|} | |} | ||