Bas: Difference between revisions

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*48 - Defines when to display the trails in the air during an attack.
*48 - Defines when to display the trails in the air during an attack.
*49 - Believed to define the animation frames during which an actor is resistant to knock back. Notably used during animations where the actor leaves the ground and in most cases, active during frames when actor is airborne.
*49 - Believed to define the animation frames during which an actor is resistant to knock back. Notably used during animations where the actor leaves the ground and in most cases, active during frames when actor is airborne.
*50 - Observed at the end of several Dark Beast Ganon attacks. Appears to be how many frames observed values !str32 Value "Large" and "Middle" will be.


===References===
===References===