6
edits
Line 12: | Line 12: | ||
| WaterfallRadius || Float || 0.0 || | | WaterfallRadius || Float || 0.0 || | ||
|- | |- | ||
| WaterMaterial || Int || 0 || 0 = Normal Water | | WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || 0 = Normal Water, 1 = Bog Water/Mud, 2 = Lava, 3 = Damaging Ice Water, | ||
|- | |- | ||
| WaterfallLength || Float || 0.0 || | | WaterfallLength || Float || 0.0 || |
edits