AIDef:AI/BoxWaterRoot: Difference between revisions

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| WaterfallRadius || Float || 0.0 ||  
| WaterfallRadius || Float || 0.0 ||  
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| WaterMaterial || Int || 0 || 0 = Normal Water
| WaterMaterial[The visual texture of the Material doesn't change. Only the physical part does.] || Int || 0 || 0 = Normal Water, 1 = Bog Water/Mud, 2 = Lava, 3 = Damaging Ice Water,
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|-
| WaterfallLength || Float || 0.0 ||  
| WaterfallLength || Float || 0.0 ||