BNTX: Difference between revisions

52 bytes removed ,  2 years ago
Add some more header data offsets
(Create BNTX page and document header offsets. (Credit to KillzXGaming and Syroot for the values))
 
(Add some more header data offsets)
Line 1: Line 1:
'''BNTX''' (Binary Resource Texture) is a texture archive format used for storing textures.
{{Expand section}}
==BNTX File Specification==
{{Expand section}}
==Header==
==Header==


Line 86: Line 78:
|Int64
|Int64
|Texture Array Offset
|Texture Array Offset
|-
|<code>0x30</code>
|8
|Int64
|Texture Data Length
|-
|<code>0x38</code>
|8
|Int64
|Texture Resource Offset
|-
|-
|}
|}