Bgparamlist: Difference between revisions

Refine previous two edits
(Refine previous two edits)
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|IsBurnOutBorn
|IsBurnOutBorn
|bool
|bool
| -
|This actor spawns another actor when it "dies" while on fire {{Check}}
|False
|False
|-
|-
|BurnOutBornName
|BurnOutBornName
|str64
|str64
|Item obtained after burning, usually specified in the fruit material {{Check}}
|Name of the actor spawned when this actor "dies" while on fire {{Check}}
|
|
|-
|-
Line 634: Line 634:
|IsBlunt
|IsBlunt
|bool
|bool
|If true, use a special sneak attack animation
|Tied to a data function, used in [[Bas#BitIndex|Bas]] files (Extend BitIndex 37) to help determine what animation to play. May also be accessible through the event system {{Check}}
|False
|False
|-
|-
Line 699: Line 699:
|ChemicalEnergyRecoverRate
|ChemicalEnergyRecoverRate
|float
|float
|Elemental energy recovery speed
|Elemental energy recovery speed (per vanilla frame) {{Check}}
|90
|90
|-
|-
|ChemicalEnergyRecoverInterval
|ChemicalEnergyRecoverInterval
|int
|int
|Interval before elemental energy starts to recover
|Interval before elemental energy starts to recover (in vanilla frames) {{Check}}
|60
|60
|-
|-
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