22
edits
(I'm updating the bas page with info on known holdevents) |
(Added holdevent7 with definition and new key entry.) |
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Line 699: | Line 699: | ||
|strRef | |strRef | ||
| - | | - | ||
| - | |||
|- | |||
|Frame | |||
|int | |||
|Single trigger for animation, used with facial animations. Possibly has other uses. | |||
| - | | - | ||
|- | |- | ||
Line 707: | Line 712: | ||
*2 - Unknown | *2 - Unknown | ||
*3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}} | *3 - Defines when an attack will deal damage. Value is the damage type. Left: slashing. Stab: piercing. Lower: blunt. {{Check}} | ||
*7 - Defines a facial animation to play. Value is the name of the animation. | |||
*17 - Unknown | *17 - Unknown | ||
*25 - Unknown | *25 - Unknown |
edits