Subsystems: Difference between revisions

imported>Leoetlino
generate the table from articles in the Subsystems category
NiceneNerd (talk | contribs)
Show Wii U init addresses
 
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Note: the following list does not include external libraries. Addresses are only correct for Switch 1.5.0.
The game code is organised into '''subsystems''', each responsible for one technical aspect of the game. Each subsystem is typically a singleton.
 
Note: the following list does not include external libraries. It is also likely to be incomplete.


{{#dpl:
{{#dpl:
|category=Subsystems (BotW)
|category=Subsystems (BotW)
|ordermethod=titlewithoutnamespace
|ordermethod=titlewithoutnamespace
|includepage ={Subsystem infobox}:name:is_name_official:init_addr_switch150:description
|includepage ={Subsystem infobox}:name:is_name_official:init_addr_switch150:init_addr_wiiu150:description
|table=width=100% class="wikitable sortable",-,Name,Official name,Init (Switch 1.5.0),Description
|table=width=100% class="wikitable sortable",-,Name,Official name,Init (Switch 1.5.0),Init (Wii U 1.5.0),Description
|tablerow=[[%PAGE%|%%]],²{#ifexpr:%%{{!}}No{{!}}Yes}²,%%,%%
|tablerow=[[%PAGE%|%%]],²{#ifexpr:%%{{!}}Yes{{!}}No}²,%%,%%
}}
}}


[[Category:Internals]]
[[Category:Internals]]