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→‎Contents: Revival bool flag init value
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(→‎Contents: Revival bool flag init value)
 
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* vector4_array_data
* vector4_array_data


The value for each of these keys is a dictionary:
The value for each of these keys is an array of dictionaries:
{|class="wikitable"
{|class="wikitable"
! Key !! Type !! Description
! Key !! Type !! Description
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   - Values: [0, 0, 0, 0, 0, 0, 0]
   - Values: [0, 0, 0, 0, 0, 0, 0]
</source>
</source>
Revival bool flags for objects under the RevivalRandom policy have the position of the object on the main map stored in the upper 7 bits of the initial flag value.
|-
|-
| IsEventAssociated || bool || Is associated with an event. If set, GameDataMgr will set the "need gimmick reset" flag (which is ignored in release builds?{{check}}) after any update. Ignored for non-boolean flags{{check}}
| IsEventAssociated || bool || Is associated with an event. If set, GameDataMgr will set the "need gimmick reset" flag (which is ignored in release builds?{{check}}) after any update. Ignored for non-boolean flags{{check}}
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