Help:Tools/Wild Bits: Difference between revisions
imported>NiceneNerd No edit summary |
NiceneNerd (talk | contribs) (→Usage) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
[[Category:Tools (AAMP)]] | [[Category:Tools (AAMP)]] | ||
[[Category:Tools (BYML)]] | [[Category:Tools (BYML)]] | ||
[[Category:Tools (RSTB)]] | |||
[[Category:Tools (MSBT)]] | |||
{{Tool infobox | {{Tool infobox | ||
| name = Wild Bits | | name = Wild Bits | ||
Line 12: | Line 14: | ||
}} | }} | ||
Wild Bits is a graphical frontend for | Wild Bits is a graphical frontend for several tools in the <code>oead</code> Python library and the [[Help:Tools/msyt|MSYT]] editor for MSBTs. | ||
== Setup == | == Setup == | ||
# Ensure you have a '''64 bit version''' of Python 3.'''7+''' before continuing. You will not be able to install or launch Wild Bits otherwise. | # Ensure you have a '''64 bit version''' of Python 3.'''7+''' before continuing. Windows users must also install the latest x64 Visual C++ redistributable. You will not be able to install or launch Wild Bits otherwise. See [[Help:Setting_up_tools]]. | ||
# | # (Optional) For best results on Windows, install <code>cefpython3</code>. {{Install py package help|package=cefpython3}} | ||
# Install the <code>wildbits</code> package. {{Install py package help|package=wildbits}} | # Install the <code>wildbits</code> package. {{Install py package help|package=wildbits}} | ||
== Usage == | == Usage == | ||
[[File:Wild Bits UI.png|thumb|right | [[File:Wild Bits UI preview.png|250px|thumb|right]] | ||
Wild Bits can be launched with the <code>wildbits</code> command. {{CLI help}} A desktop shortcut can also be made pointing to the executable in Python's <code>Scripts</code> directory. | Wild Bits can be launched with the <code>wildbits</code> command.{{CLI help}} A desktop shortcut can also be made pointing to the executable in Python's <code>Scripts</code> directory. | ||
The main Wild Bits interface has 3 tabs corresponding to its main functions: a SARC editor, an RSTB editor, and a YAML editor. Each editor supports both Wii U and Switch (big and little endian) formats where relevant and will automatically keep track of them. Each editor also automatically handles yaz0 decompression when loading, and will recompress on saving | The main Wild Bits interface has 3 tabs corresponding to its main functions: a SARC editor, an RSTB editor, and a YAML editor. Each editor supports both Wii U and Switch (big and little endian) formats where relevant and will automatically keep track of them. Each editor also automatically handles yaz0 decompression when loading, and will recompress on saving if the file extension begins with <code>.s</code>. | ||
For more details on using Wild Bits, see the [https://github.com/NiceneNerd/Wild-Bits/blob/master/docs/README.md readme on GitHub]. | |||
== Known issues == | == Known issues == | ||
On some system configurations, launching with <code>wildbits</code> doesn't work and you must use <code>python -m wildbits</code> instead. |
Latest revision as of 01:41, 10 July 2020
Author(s) | NiceneNerd |
---|---|
Source code | https://github.com/NiceneNerd/Wild-Bits/ |
License | GPLv3+ |
Written in | Python |
Platform support | Cross-platform |
Wild Bits is a graphical frontend for several tools in the oead
Python library and the MSYT editor for MSBTs.
Setup
- Ensure you have a 64 bit version of Python 3.7+ before continuing. Windows users must also install the latest x64 Visual C++ redistributable. You will not be able to install or launch Wild Bits otherwise. See Help:Setting_up_tools.
- (Optional) For best results on Windows, install
cefpython3
. [CLI help] - Install the
wildbits
package. [CLI help]
Usage
Wild Bits can be launched with the wildbits
command.[help] A desktop shortcut can also be made pointing to the executable in Python's Scripts
directory.
The main Wild Bits interface has 3 tabs corresponding to its main functions: a SARC editor, an RSTB editor, and a YAML editor. Each editor supports both Wii U and Switch (big and little endian) formats where relevant and will automatically keep track of them. Each editor also automatically handles yaz0 decompression when loading, and will recompress on saving if the file extension begins with .s
.
For more details on using Wild Bits, see the readme on GitHub.
Known issues
On some system configurations, launching with wildbits
doesn't work and you must use python -m wildbits
instead.