Shield durability/zh: Difference between revisions

Created page with "1.6.0 版的參數如下:"
(Created page with "* 林克在盾牌上滑行的時候,一個計時器(和盾綁定)會紀錄滑行的時間。 * 如果林克在「光滑的表面」滑行''或''滑行的速度小於 0.0...")
(Created page with "1.6.0 版的參數如下:")
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* 否則,每當計時器計到 ShieldRideBaseFrame (as configured in [[GlobalParameter]]) 這個數字時,盾牌的耐用度就會減少 <code>RideBreakRatio * ShieldRideHitBaseDamage * Damage</code> 這麼多點,然後計時器歸零。
* 否則,每當計時器計到 ShieldRideBaseFrame (as configured in [[GlobalParameter]]) 這個數字時,盾牌的耐用度就會減少 <code>RideBreakRatio * ShieldRideHitBaseDamage * Damage</code> 這麼多點,然後計時器歸零。


In 1.6.0:
1.6.0 版的參數如下:


* RideBreakRatio is 1.0 for the majority of shields, and 0.2 for the Ancient Shield, which means that the latter takes shield surfing damage at a 20% rate compared to most other shields.  Refer to this [https://docs.google.com/spreadsheets/u/0/d/1qhh_TLCF_1vMdpPY0QHbhYhN-eUIyh6R3Povo-gziMg/pubhtml spreadsheet] for more information on shield stats, including the hidden RideBreakRatio.
* RideBreakRatio is 1.0 for the majority of shields, and 0.2 for the Ancient Shield, which means that the latter takes shield surfing damage at a 20% rate compared to most other shields.  Refer to this [https://docs.google.com/spreadsheets/u/0/d/1qhh_TLCF_1vMdpPY0QHbhYhN-eUIyh6R3Povo-gziMg/pubhtml spreadsheet] for more information on shield stats, including the hidden RideBreakRatio.
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