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	<title>Translations:Difficulty scaling/273/zh - Revision history</title>
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	<updated>2026-05-12T05:25:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://zeldamods.org/w_botw/index.php?title=Translations:Difficulty_scaling/273/zh&amp;diff=9772&amp;oldid=prev</id>
		<title>Leoetlino: Created page with &quot;下面這些武器在生成的時候會呼叫它的 &#039;scaleWeapon&#039; 函數  * &#039;&#039;&#039;單獨存在的武器&#039;&#039;&#039;: The actor property &#039;LevelSensorMode&#039; is higher than 1 &#039;&#039;&#039;and&#039;&#039;&#039; it was...&quot;</title>
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		<updated>2020-05-11T12:29:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;下面這些武器在生成的時候會呼叫它的 &amp;#039;scaleWeapon&amp;#039; 函數  * &amp;#039;&amp;#039;&amp;#039;單獨存在的武器&amp;#039;&amp;#039;&amp;#039;: The actor property &amp;#039;LevelSensorMode&amp;#039; is higher than 1 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; it was...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;下面這些武器在生成的時候會呼叫它的 &amp;#039;scaleWeapon&amp;#039; 函數&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;單獨存在的武器&amp;#039;&amp;#039;&amp;#039;: The actor property &amp;#039;LevelSensorMode&amp;#039; is higher than 1 &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; it wasn&amp;#039;t already picked up. 設定上可以升級而且還沒被撿走&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;寶箱裡的武器&amp;#039;&amp;#039;&amp;#039;: If SharpWeaponJudgeType is not 4, when [[AIDef:AI/TreasureBox]] initialises the drop actor. 同樣是設定上允許升級&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;西諾克斯脖子上的武器&amp;#039;&amp;#039;&amp;#039;: The flag &amp;lt;code&amp;gt;{MapName}_Necklace_{i}_{HinoxName}_{ID}&amp;lt;/code&amp;gt; is false.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;敵人手上的武器&amp;#039;&amp;#039;&amp;#039;: The flag &amp;lt;code&amp;gt;{MapName}_WeaponDrop_{ID}&amp;lt;/code&amp;gt; is false, &amp;#039;&amp;#039;&amp;#039;and&amp;#039;&amp;#039;&amp;#039; [the actor property &amp;#039;LevelSensorMode&amp;#039; is higher than 1 &amp;#039;&amp;#039;or&amp;#039;&amp;#039; the enemy is a Guardian Scout (&amp;#039;Enemy_Guardian_Mini&amp;#039; 廟裡的守護者)].&lt;/div&gt;</summary>
		<author><name>Leoetlino</name></author>
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