<?xml version="1.0"?>
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	<id>https://zeldamods.org/wiki/Player/Champion_abilities/history?feed=atom</id>
	<title>Player/Champion abilities - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/Player/Champion_abilities/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/Player/Champion_abilities/history"/>
	<updated>2026-04-05T01:32:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8019&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: /* Cooldown timers */ add a summary</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8019&amp;oldid=prev"/>
		<updated>2019-12-28T14:30:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cooldown timers: &lt;/span&gt; add a summary&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:30, 28 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The timer rate is hardcoded to be 1.0 in Player code&amp;lt;ref&amp;gt;Player::updateSupportTimerRates at {{Addr|a=0x710086D1B0|ver=nx-1.5.0}}&amp;lt;/ref&amp;gt; if the player is &amp;#039;&amp;#039;not&amp;#039;&amp;#039; in Hyrule Castle&amp;lt;ref&amp;gt;The Player code checks the IsInHyruleCastleArea flag to determine whether the player is in Hyrule Castle.&amp;lt;/ref&amp;gt;. Otherwise, the GeneralParamList value is used.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The timer rate is hardcoded to be 1.0 in Player code&amp;lt;ref&amp;gt;Player::updateSupportTimerRates at {{Addr|a=0x710086D1B0|ver=nx-1.5.0}}&amp;lt;/ref&amp;gt; if the player is &amp;#039;&amp;#039;not&amp;#039;&amp;#039; in Hyrule Castle&amp;lt;ref&amp;gt;The Player code checks the IsInHyruleCastleArea flag to determine whether the player is in Hyrule Castle.&amp;lt;/ref&amp;gt;. Otherwise, the GeneralParamList value is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [1.4.0+] The timer rate is hardcoded to be 3.0 in Player code if the player has the DLC-only &amp;quot;+&amp;quot; variant of an ability&amp;lt;ref&amp;gt;For example, for Revali&amp;#039;s Gale+, the Player code checks whether the IsGet_DLC_HeroSoul_Rito flag is set and whether DLC v3.0 is active (by checking [[aocManager]]).&amp;lt;/ref&amp;gt;, and 9.0 if the player is in Hyrule Castle &amp;#039;&amp;#039;and&amp;#039;&amp;#039; has the &amp;quot;+&amp;quot; variant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [1.4.0+] The timer rate is hardcoded to be 3.0 in Player code if the player has the DLC-only &amp;quot;+&amp;quot; variant of an ability&amp;lt;ref&amp;gt;For example, for Revali&amp;#039;s Gale+, the Player code checks whether the IsGet_DLC_HeroSoul_Rito flag is set and whether DLC v3.0 is active (by checking [[aocManager]]).&amp;lt;/ref&amp;gt;, and 9.0 if the player is in Hyrule Castle &amp;#039;&amp;#039;and&amp;#039;&amp;#039; has the &amp;quot;+&amp;quot; variant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|+Summary: Effective timer rates&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!Not in Hyrule Castle&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!In Hyrule Castle&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!Ability&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|1.0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|GeneralParamList value (normally 3.0)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!Ability+&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|3.0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|9.0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;references /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key zeldamods_botw_wiki:diff:1.41:old-8018:rev-8019:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8018&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: /* Cooldown timers */ fix</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8018&amp;oldid=prev"/>
		<updated>2019-12-28T14:16:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Cooldown timers: &lt;/span&gt; fix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:16, 28 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cooldown timer rates (the value which is subtracted to the timer every real-life second) are also configured in the same GeneralParamList, with the following extra considerations:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cooldown timer rates (the value which is subtracted to the timer every real-life second) are also configured in the same GeneralParamList, with the following extra considerations:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The timer rate is hardcoded to be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.0 in Player code&amp;lt;ref&amp;gt;Player::updateSupportTimerRates at {{Addr|a=0x710086D1B0|ver=nx-1.5.0}}&amp;lt;/ref&amp;gt; if the player is in Hyrule Castle&amp;lt;ref&amp;gt;The Player code checks the IsInHyruleCastleArea flag to determine whether the player is in Hyrule Castle.&amp;lt;/ref&amp;gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The timer rate is hardcoded to be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.0 in Player code&amp;lt;ref&amp;gt;Player::updateSupportTimerRates at {{Addr|a=0x710086D1B0|ver=nx-1.5.0}}&amp;lt;/ref&amp;gt; if the player is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;not&#039;&#039; &lt;/ins&gt;in Hyrule Castle&amp;lt;ref&amp;gt;The Player code checks the IsInHyruleCastleArea flag to determine whether the player is in Hyrule Castle.&amp;lt;/ref&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Otherwise, the GeneralParamList value is used&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [1.4.0+] The timer rate is hardcoded to be 3.0 in Player code if the player has the DLC-only &amp;quot;+&amp;quot; variant of an ability&amp;lt;ref&amp;gt;For example, for Revali&amp;#039;s Gale+, the Player code checks whether the IsGet_DLC_HeroSoul_Rito flag is set and whether DLC v3.0 is active (by checking [[aocManager]]).&amp;lt;/ref&amp;gt;, and 9.0 if the player is in Hyrule Castle &amp;#039;&amp;#039;and&amp;#039;&amp;#039; has the &amp;quot;+&amp;quot; variant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [1.4.0+] The timer rate is hardcoded to be 3.0 in Player code if the player has the DLC-only &amp;quot;+&amp;quot; variant of an ability&amp;lt;ref&amp;gt;For example, for Revali&amp;#039;s Gale+, the Player code checks whether the IsGet_DLC_HeroSoul_Rito flag is set and whether DLC v3.0 is active (by checking [[aocManager]]).&amp;lt;/ref&amp;gt;, and 9.0 if the player is in Hyrule Castle &amp;#039;&amp;#039;and&amp;#039;&amp;#039; has the &amp;quot;+&amp;quot; variant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8017&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: Created page with &quot;In &#039;&#039;Breath of the Wild&#039;&#039;, &#039;&#039;&#039;champion abilities&#039;&#039;&#039; are the four key items and abilities granted to Link after completing Divine Beasts.  == Names == The key items are referre...&quot;</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=Player/Champion_abilities&amp;diff=8017&amp;oldid=prev"/>
		<updated>2019-12-28T10:32:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;In &amp;#039;&amp;#039;Breath of the Wild&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;champion abilities&amp;#039;&amp;#039;&amp;#039; are the four key items and abilities granted to Link after completing Divine Beasts.  == Names == The key items are referre...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In &amp;#039;&amp;#039;Breath of the Wild&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;champion abilities&amp;#039;&amp;#039;&amp;#039; are the four key items and abilities granted to Link after completing Divine Beasts.&lt;br /&gt;
&lt;br /&gt;
== Names ==&lt;br /&gt;
The key items are referred to as &amp;quot;HeroSoul&amp;quot; and the abilities as &amp;quot;{Wind|Fire|Electric|Water}Support&amp;quot;&amp;lt;ref&amp;gt;[[GeneralParamList]] - Player&amp;lt;/ref&amp;gt;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Names&lt;br /&gt;
!Ability&lt;br /&gt;
!Key item name&lt;br /&gt;
!Key item name (Plus version)&lt;br /&gt;
!Spawned actor when activating ability&lt;br /&gt;
|-&lt;br /&gt;
|Revali&amp;#039;s Gale&lt;br /&gt;
|Obj_HeroSoul_Rito&lt;br /&gt;
|Obj_DLC_HeroSoul_Rito&lt;br /&gt;
|Dm_Npc_Rito_HeroSoul_Kago&lt;br /&gt;
|-&lt;br /&gt;
|Mipha&amp;#039;s Grace&lt;br /&gt;
|Obj_HeroSoul_Zora&lt;br /&gt;
|Obj_DLC_HeroSoul_Zora&lt;br /&gt;
|Dm_Npc_Zora_HeroSoul_Kago&lt;br /&gt;
|-&lt;br /&gt;
|Urbosa&amp;#039;s Fury&lt;br /&gt;
|Obj_HeroSoul_Gerudo&lt;br /&gt;
|Obj_DLC_HeroSoul_Gerudo&lt;br /&gt;
|Dm_Npc_Gerudo_HeroSoul_Kago&lt;br /&gt;
|-&lt;br /&gt;
|Daruk&amp;#039;s Protection&lt;br /&gt;
|Obj_HeroSoul_Goron&lt;br /&gt;
|Obj_DLC_HeroSoul_Goron&lt;br /&gt;
|Dm_Npc_Goron_HeroSoul_Kago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cooldown timers ==&lt;br /&gt;
Cooldown durations for the abilities are configured in [[Link]]&amp;#039;s [[GeneralParamList]] &amp;gt; Player section, using the following keys: WindSupportReuseTime, WaterSupportReuseTime, FireSupportReuseTime, ElectricSupportReuseTime&lt;br /&gt;
&lt;br /&gt;
Cooldown timer rates (the value which is subtracted to the timer every real-life second) are also configured in the same GeneralParamList, with the following extra considerations:&lt;br /&gt;
&lt;br /&gt;
* The timer rate is hardcoded to be 3.0 in Player code&amp;lt;ref&amp;gt;Player::updateSupportTimerRates at {{Addr|a=0x710086D1B0|ver=nx-1.5.0}}&amp;lt;/ref&amp;gt; if the player is in Hyrule Castle&amp;lt;ref&amp;gt;The Player code checks the IsInHyruleCastleArea flag to determine whether the player is in Hyrule Castle.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* [1.4.0+] The timer rate is hardcoded to be 3.0 in Player code if the player has the DLC-only &amp;quot;+&amp;quot; variant of an ability&amp;lt;ref&amp;gt;For example, for Revali&amp;#039;s Gale+, the Player code checks whether the IsGet_DLC_HeroSoul_Rito flag is set and whether DLC v3.0 is active (by checking [[aocManager]]).&amp;lt;/ref&amp;gt;, and 9.0 if the player is in Hyrule Castle &amp;#039;&amp;#039;and&amp;#039;&amp;#039; has the &amp;quot;+&amp;quot; variant.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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