https://zeldamods.org/wiki/Gamedata.ssarc/history?feed=atom&Gamedata.ssarc - Revision history2024-03-29T12:37:21ZRevision history for this page on the wikiMediaWiki 1.39.6https://zeldamods.org/w_botw/index.php?title=Gamedata.ssarc&diff=7403&oldid=previmported>BravelyPeculiar at 15:08, 3 April 20192019-04-03T15:08:31Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:08, 3 April 2019</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{lowercase}}<onlyinclude>{{Resloc|path=GameData/gamedata.sarc|locations=[[Bootup.pack]]}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{lowercase}}<onlyinclude>{{Resloc|path=GameData/gamedata.sarc|locations=[[Bootup.pack]]}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''gamedata.<del style="font-weight: bold; text-decoration: none;">sarc</del>''' is a [[SARC]] archive that contains configuration files ([[bgdata]]) for [[GameDataMgr]].</onlyinclude></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''gamedata.<ins style="font-weight: bold; text-decoration: none;">ssarc</ins>''' is a <ins style="font-weight: bold; text-decoration: none;">[[Yaz0]]-compressed </ins>[[SARC]] archive that contains configuration files ([[bgdata]]) for [[GameDataMgr]].</onlyinclude></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The archive is loaded by GameDataMgr at initialization time. All files under the <code>/</code> directory in gamedata.sarc are then loaded and parsed regardless of the file extension. However, the game assumes it will only ever get bgdata resources so putting any other file type in the archive will cause the game to crash.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The archive is loaded by GameDataMgr at initialization time. All files under the <code>/</code> directory in gamedata.sarc are then loaded and parsed regardless of the file extension. However, the game assumes it will only ever get bgdata resources so putting any other file type in the archive will cause the game to crash.</div></td></tr>
</table>imported>BravelyPeculiarhttps://zeldamods.org/w_botw/index.php?title=Gamedata.ssarc&diff=7402&oldid=previmported>BravelyPeculiar: BravelyPeculiar moved page Gamedata.sarc to Gamedata.ssarc: New naming scheme2019-04-03T15:08:16Z<p>BravelyPeculiar moved page <a href="/wiki/Gamedata.sarc" class="mw-redirect" title="Gamedata.sarc">gamedata.ssarc</a> to <a href="/wiki/Gamedata.ssarc" title="Gamedata.ssarc">gamedata.ssarc</a>: New naming scheme</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:08, 3 April 2019</td>
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</td></tr></table>imported>BravelyPeculiarhttps://zeldamods.org/w_botw/index.php?title=Gamedata.ssarc&diff=7401&oldid=previmported>Leoetlino: Created page with "{{lowercase}}<onlyinclude>{{Resloc|path=GameData/gamedata.sarc|locations=Bootup.pack}} '''gamedata.sarc''' is a SARC archive that contains configuration files (bgdat..."2018-12-29T20:19:20Z<p>Created page with "{{lowercase}}<onlyinclude>{{Resloc|path=GameData/gamedata.sarc|locations=<a href="/wiki/Bootup.pack" title="Bootup.pack">Bootup.pack</a>}} '''gamedata.sarc''' is a <a href="/wiki/SARC" title="SARC">SARC</a> archive that contains configuration files (bgdat..."</p>
<p><b>New page</b></p><div>{{lowercase}}<onlyinclude>{{Resloc|path=GameData/gamedata.sarc|locations=[[Bootup.pack]]}}<br />
'''gamedata.sarc''' is a [[SARC]] archive that contains configuration files ([[bgdata]]) for [[GameDataMgr]].</onlyinclude><br />
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The archive is loaded by GameDataMgr at initialization time. All files under the <code>/</code> directory in gamedata.sarc are then loaded and parsed regardless of the file extension. However, the game assumes it will only ever get bgdata resources so putting any other file type in the archive will cause the game to crash.<br />
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Files that are contained in gamedata.sarc are not listed in the [[resource size table]]. Additionally, their archive paths all contain a leading slash (e.g. <code>/bool_array_data_0.bgdata</code>).<br />
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[[Category:Content (BotW)]]</div>imported>Leoetlino