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	<title>Draft:Content/Ecosystem - Revision history</title>
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	<updated>2026-04-15T05:26:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://zeldamods.org/w_botw/index.php?title=Draft:Content/Ecosystem&amp;diff=7777&amp;oldid=prev</id>
		<title>imported&gt;BravelyPeculiar: Created page with &quot;&lt;onlyinclude&gt; The &#039;&#039;&#039;Ecosystem&#039;&#039;&#039; directory contains configuration files for game areas, and for the Placement and AutoPlacement systems (which statically or dynamically spawn...&quot;</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=Draft:Content/Ecosystem&amp;diff=7777&amp;oldid=prev"/>
		<updated>2019-04-03T14:56:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;onlyinclude&amp;gt; The &amp;#039;&amp;#039;&amp;#039;Ecosystem&amp;#039;&amp;#039;&amp;#039; directory contains configuration files for game areas, and for the Placement and AutoPlacement systems (which statically or dynamically spawn...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Ecosystem&amp;#039;&amp;#039;&amp;#039; directory contains configuration files for game areas, and for the Placement and AutoPlacement systems (which statically or dynamically spawn actors).&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== [[Bootup.pack]]/Ecosystem ==&lt;br /&gt;
{{cs|target=AreaData.byml}}&lt;br /&gt;
{{cs|target=FieldMapArea.beco}}&lt;br /&gt;
{{cs|target=LevelSensor.byml}}&lt;br /&gt;
{{cs|target=LoadBalancer.beco}}&lt;br /&gt;
{{cs|target=MapTower.beco}}&lt;br /&gt;
{{cs|target=StatusEffectList.byml}}&lt;br /&gt;
[[Category: Content (BotW)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;BravelyPeculiar</name></author>
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